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Showing content with the highest reputation on 02/09/2017 in all areas

  1. /!\ WRITE IN PROGRESS /!\ Hi everybody. I'm making a serie of videos to learn how to use Intersect Engine to make an ORPG. Starting from install to final distribution, this guide will help makers to learn the basics of Intersect. All the videos are in french, but if someone want to translate it in english, feel free to contact me ;). There is currently 19 videos aviable in the playlist. Engine version : From Alpha 1.9 to Beta 1 First video date : 12/04/2016 Last video date : 01/08/2016 Language : French Table of Content : Installation Introduction and Installation Installation on Linux Editor overview Map editor Make a map #1 Make a map #2 Make a map #3 Make a map #4 Objects Find pictures Create an object Make a shop Make a bank Class limited objects Spells Healing spell Attack spell with projectile Lights Day/Night cycle Night lights Quests Make a "FEDEX" quest (alpha 1.9) Misc. Create a mob Make a new class Make a resource
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  2. Xeno

    Professional Logo Designs

    Hello ascension community. I am currently in need of some money, and would like to make logos for your projects. For as little as 20$ you can get a custom designed, professional logo for your game. Simply give me the information, and I will create one for you. Once you are satisfied with my work, payment will be received through pay-pal. Please use the following format for requests: (You can post here, or simply pm me) Game Name Preferred color(s) Theme (Medieval, Sci-fi, Ethereal, Abstract etc) If possible, include a screenshot of your game's graphics. This will help me get a better feel. Example Logos (more to come soon):
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  3. Intersect Beta 2 Released! January 14th 2017 News/Updates Tons of Beta 1 bug fixes and the new combat overhaul is here. Welcome to Beta 2 everyone!!! Combat Overhaul is Done! Formulas can now be changed! Upgrade Instructions (Required for Beta 1 users!) 1. Make a backup of your game!!!!! 2. Open the Server folder. Delete the libs directory! 3. Download the Beta 2 Installation. Extract the files into their respective folders. 4. Open the Server folder and run the Intersect Migration Tool. Once that is done you are good to go! Download Click here to visit the download page. As always, feel free to post comments and questions below!
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  4. Neeknog

    Pestilence online website

    Hello, this was created in WordPress. What you think? Http://www.pestilenceonline.com It has some display problems with mobile that i will be addressing but looks pretty slick on pc.
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  5. Neeknog

    Level design dilemma

    I personally like the free roam forest style but that's just personal preference. I guess its a matter of what your trying to accomplish. Do you want the players to get lost in the woods, or do you want to direct them in a certain direction. There no reason you cant create two different styles throughout your game, or even combine two in one. So maybe make a huge dense open Forrest, but leave certain areas narrowed in or open to suggest player movement through certain areas. Or use the big free roam style and still ad dirt paths to certain spots fading in and out to suggest route travel. Either way you go, it depends on your intentions and game mechanics. What is the purpose of this Forrest? Is it a general training spot for players to grind on npc's? Maybe its a gateway to a huge dungeon or boss fight? Determining these details first can make your decision on mapping styles. Now personally if it were me I would not choose both styles in one game, but there's no rule saying you cannot. I would not though just for consistency's sake. If it where me i would pick the "free roam" style and just add paths and position trees closer together to suggest player movement if need be. Ultimately its your game and your choice, but I would make a decision based upon what makes the most sense for what you are trying to achieve.
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  6. Comment = 10 likes Like = 1 Prayer Ignoring = Going to hell Lets make this shit like Facebook... #MakeAGDGreatAgain!!!
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  7. Good luck with your project!
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  8. Ascension Game Dev Projects Board You want to share your game and we want to see it! The projects board will soon be one of the most active boards here at AGD and because of that we are going to expect higher quality threads here compared to other sections of the site. Before posting please refer to the current guidelines on how to make an informative post to show off your game or work in progress! When Posting your Game: Do: Add a tag to your title telling us the state of your game! PL - You are still planning/mapping out your game and organizing your thoughts WIP - You have a good plan for your game and it is currently in development ALPHA - Game is still being worked on and is vastly incomplete but we can test it BETA - Game is mostly complete, bugs are being fixed and is playable RELEASE - The game is released and completely playable! Post the name of your game. (Even if it's a placeholder!) Post the engine your game is built with. (We're game devs, we like to know this stuff) Post about current progress (required!) Story Required Current Staff Sample Content (Screenshots, music, videos -- content is the biggest selling point!) Plans moving forward Why we should play more! Tell us what you are going to do! Tell us what you have done so far and what you will do moving forward Don't: Recruit here, use the recruitment board for that! You are free to post links to your social media pages, website(s) and forum/discord communities. That said downloads must be accessible here by a direct link (no adfly, no signups)!
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