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Everything posted by Beefy Kasplant
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'Private' Dungeon (Lock a map when people are in it)
Beefy Kasplant replied to Beefy Kasplant's topic in Event Systems
Hey man, Show me your events and tell me your issue, maybe I can help -
Story Today I did this on my project...
Beefy Kasplant replied to SkywardRiver's topic in Design & Creativity
Interesting this effect, some sort of fake 3D, does it have a name? -
Best way is with source modifications
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Buying an item. On kill mob announcement.
Beefy Kasplant replied to Eridonis's question in Questions & Answers
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Buying an item. On kill mob announcement.
Beefy Kasplant replied to Eridonis's question in Questions & Answers
1. Source code I assume 2. Global event on NPC death: Chatbox message: \pn killed boss! (Not sure if it's \pn or some other command) -
Anyone have a way to create Gui easily?
Beefy Kasplant replied to Ozzybrb's question in Questions & Answers
Yeah send me too please -
Story Today I did this on my project...
Beefy Kasplant replied to SkywardRiver's topic in Design & Creativity
Your project looks cool man! Pretty nice mapping and looks like you put in a lot of work One point of criticism, please just use LoG gfx and not this mix with the ugly RPGmaker tiles. -
$600 for player store $100 for minimap $500 for auction house $50 for screen shake
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Hi! For DBZee I need help upscaling new 16x16 tiles and organising these tiles into biome specific tile sets. I also have some tiles that are in a very similar style so I need someone who has an eye for art and can help me decide which tiles can be mixed and which ones I should give up on. Let me know if you're interested! Thanks!
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If you're looking for people to download your game it's best to include some screenshots and some more information to get people interested!
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Need Help Looking for Developer & Graphics Artist
Beefy Kasplant replied to MrValenza's topic in Recruitment
Lol, I hope you know how bad this sounds. You're expecting someone to make all the graphics and someone else to make all the content for your game and all for free. In the meantime you offer no unique setting, idea, features or story. All I see is a screenshot of a map that can be put together in less than 2 minutes and looks worse than most test maps. I suggest you come back 'in the future' when you have no problem paying. See above -
Ah I see. Haven't ever seen that, on which intersect version are you and did you add any custom code?
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Try setting the map type to 'normal' in map properties
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Story Today I did this on my project...
Beefy Kasplant replied to SkywardRiver's topic in Design & Creativity
Looks good! I do think the cliffs are a tad too repetitive. -
Hello! There is no auction house.
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Story Today I did this on my project...
Beefy Kasplant replied to SkywardRiver's topic in Design & Creativity
Damn, amazing improvement! -
If you want to do it with events you could do 3 options and a 'more' button.
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Pokemon Radical Red is a new ROM hack based on Fire Red but with a lot of enhancements, it has stuff like mega's and dynamax and pokemon from 8 generations. The cool thing about it, is that's hard as fuck. I'm at Misty now and getting rinsed by her Protean Frogadier. Anyone else playing it? Post some progress here! UPDATE: Managed to beat Misty after like 100 tries Levels of team range from 20 to 27 (27 is the soft level cap before 2nd gym) https://imgur.com/D0Jjx1W
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See above:
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It needs to be a common event.
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How to drag & drop to upgrade equipment?
Beefy Kasplant replied to PraySword's question in Questions & Answers
With codezz -
Give yourself superspeed and invisibility (through spell or sprite) Only thing is that you'd need a bit of code to turn off blocked tiles for admins through a toggle or something. I think that's the easiest way
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Will be in 6.2
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Wrongly calculated statuses?
Beefy Kasplant replied to Weylon Santana's question in Questions & Answers
Sounds like it's breaking because you're doing something you aren't supposed to do, to be honest. Do you have some events linked to this? Also, I don't see any stat point gain in the editor screenshot you showed, or any levels in the other screenshots
