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Everything posted by Jackson
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Character Generator Sprites Are Off Center
Jackson replied to Lyim's question in Questions & Answers
when I came to the things on the character and the weapon of the paper doll, I scored on this topic because I did not find any help on the forum how to work with it correctly and quickly .. 1 year ago -
'Private' Dungeon (Lock a map when people are in it)
Jackson replied to Beefy Kasplant's topic in Event Systems
How to make a dungeon for passing through time? Suppose a player comes in - it closes, the countdown starts 5 minutes after 5 minutes the player throws back and the dungeon opens again -
thanks for idea at cheker respawn and timer, the best
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I know, the problem is that I didn’t quite figure it out, I don’t understand how to implement it, so I ask here in the hope that someone will tell you, I think it’s not difficult to implement it, but I don’t understand how
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Yes, a single dungeon that closes if there is a player, but so that when the player dies / exits the server or the dungeon, the entrance itself opens again. I tried changing the variable when exiting \ entering, but it doesn’t work, the variable will not change if the player dies in the dungeon or exits the server, I did so the variable changed when entering and then back when leaving the dungeon, I didn’t come up with another scheme. and yes, without party
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Hello, I tried to make such a system when the player is in the dungeon, then others cannot enter him, when the player is not in the dungeon, then another player can get into him, how to correctly implement such a system? I tried using events through the conditions of the player’s card, but nothing came of it.
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Does the engine currently use the random system for crafting items? for example, there is a scroll of enchantment, they can enchant weapons with a probability of 35%, is it possible to somehow implement such a system?
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I did not understand how to install the patch there are a bunch of files, I haven’t worked with this yet, do you have any video guides? What do we have to do
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I want to ask how to correctly create Paperdolls (things of armor weapons) for a character, what proportions or sizes should be, are there any restrictions, I got a little confused when I started working with paperdolls, if it's not difficult to throw off a couple of examples of weapons and armor \ clothes and explain a little.
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when version be stable ? ^^
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очень понимаю сам год делал потом бета 6 потом опенсорс и вот с нуля надо начинать так же
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I update my version to lasted 242 but it is not help me, all work except admin panel can you tell what .json files or fonts responsible for this panel, I will drag them from the full version to mine and replace ?
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everything is okay except the admin panel, what could be wrong? https://ascensiongamedev.com/resources/filehost/0ec44e54f94128026e5a600fc9996906.png
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разумеется первое красивее, насыщеннее, приятнее, заполнено, шрифты читаемые второе мрачное, шрифт очень мелкий для чтения и относительно размера кнопок я считаю 1 tзе бест
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inventory together with equipment
Jackson replied to felipesmoke94's question in Questions & Answers
wait open source -
look good but very small player
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who can help, were on forum guides - how make style UI, inventory,slots,design ^^
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the problem may be in the host, internet speed, config settings comparable to both the host and the players, does this problem arise for absolutely everyone who enters the server?
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Checkbox for 'step animation' on skill use
Jackson commented on wishy's bug in Intersect Suggestions Box
how make normal attack animation, my hero use sword but if he walk - sward anim stay back %(