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Gibier

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Everything posted by Gibier

  1. Gibier

    A little help

    You can do it easily with the event editor. It's really powerfull. Take a look to this it and be sure to understand the event. It's one of the most important thing if not the most important. You can create it like you want with your condition player have finish the quest X, is level 10 or more, (maybe even genrer). You could do something like: Condition: Have item: money (x60) Have finish quest 3 Show options: - I need a room for tonight -> teleport the player on the bed tiles -> regive all HP -> take off 60 money to the player - I don't anything, but thank -> show text Sorry i'm not on the pc right now so I can't show you picture of this.
  2. Gibier

    A little help

    first question: to create a teleportation case you need to click on the attribues button of main main window and select the teleportation checkbox. second question: Open the npc editor window and select the type "attack if attacked" or "attack if can see" (not sure what is write, my version isn't in english). After that, you will need to add them on the map: click on the npc button on the main window and add the wanted npc.
  3. You can also use the left click. Maybe you will prefer it instead of E. You just need to know that to attack with the mouse you can click everywhere except on the ennemy you want to attack. After if you don't like those two keys, you will be able to choose you own key in the beta 4 (next release).
  4. You can find an app who it for you here
  5. The spell editor didn't have a check case wich disable the auto rotate ?
  6. @jcsnider can't answer now, he's too busy to create 3D little fish who swim in the ocean with paint3D.
  7. We can't really know that, the time between each release is really unstable.
  8. Hey it's not write on the first post. But at mid-page only available from beta 4.
  9. Why not just do something like: Command "/skill" Which will display something like: Hi /pn, Your woodcutting level is /pv1 Your fishing level is /pv2
  10. The fishing system is not a part of the resource system ? Maybe the resource system can be influence by an event ?
  11. Yes the game is a simulator first. But when a mean simulator and rpg it's which orientation the game will have. Some exemple: Rpg simulator: - Sims rpg - mobile simulator (with life, skill...) Car simulator: - project car - driving simulator Simulator only: - rock simulator - surgeon simulator They are all simulation game. But the second classify will explain more on what the gameplay will be.
  12. I think a game can be rpg and a simulation game. Just take a look on every stupid mobile simulator game. Control a unicorn who can grow up, level up, gain skill. With sims you can't do that. That's probably why they did a sims rpg version. They implent many thing from the rpg gameplay and add it to sims. Sims rpg is a rpg and simulators game, but not sims.
  13. That really the best engine. Why they loose they time on intersect
  14. Gibier

    [WIP] Life Forge

    I saw it on my facebook actuality
  15. Wait that the LPC tileset I posted on the forum? Finally someone use it, I will need to had more stuff and fix some bugs.
  16. <GameName> should change the name who appear on the top of the game window. <MOTD> Shouldn't be in the config.xml anymore. That was changed be the event editor. It's more flexible this way. Take a look in tutorial @jcsnider did a tutorial on how it. It show the option such write the character name of the player, number of person currently online...
  17. Omg I think that the first DBZ project that i saw have this tile and used it. The DBZ LOG tileset seems to fit with the sprite, but with the other tileset idk. Maybe with a long transition from a tileset to another. The DBZ LOG tileset are really nice with the background picture.
  18. Really good redesign, I really like the style of the last a beautiful contrast.
  19. Really nice logo and UI. Good luck with it. When I see your second Victim media logo I can't think other thing than
  20. I don't think you will find a convertor for xp to vx here. Probably on google but not on AGD. For now intersect isn't compatible for vx spritesheet. You will need the source with editation to be able to change that.
  21. Gibier

    Paperdolls

    You can do it with all the bitmap editor (Photoshop, gimp, Photofiltre, Paint.NET) I suggest you to try a software with multiple layers. So not photofiltre 6, paint...
  22. Sure more than three groyps of people lives on the Earth. It's not logical at all to just have three choice. But like I explained on the "Type of character" section I planned to add more choice on the list and add more choice of skin color to each class of location. Post the presentation of the game is just I choice I made. I prefer to post it now and show a progression than show a """almost""" complete project. Well thanks for your comments I gonna try to show more eventually.
  23. I know it's really far to be finish. I used the word """"finish"""" just to say. That I finish the game presentation for now. It's not finish true. But more time I pass on the presentation less time I work on the game. I think the game is more important now than his presentation. Cause like Chronos said I have nothing to show.
  24. For the player level you could create a player variable "Player Level" and create an event who is active each time the player level up. The event increment the Player Level variable of 1 each time that the player level up.
  25. Now someone could make a Sprite game. Choose your type of sprite and fight the other compagny such as Coke, Pepsi, Dr. Pepper...
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