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Everything posted by Weylon Santana
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Maybe a mystery text game can get people's attention. There are several good ones like "untold stories". Research, it may be that you open your mind to something. If you can do that and still connect people, it would be even more interesting.
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You're not that crazy, man. It's a good idea, yes, but not so much for MMO, usually such a game involves adventure, action, mystery. Your idea involves learning a lot, the question of learning, I say this by being a teacher, in schools, creating a game where the attacks or spells would be translated in real time, could teach to learn a new language in a different way and much more easy of than books and classes. The missions could be how to use them, this was vague, translate is easy, knowing how to use within the language is complicated. You have thought well of this project that you have idealized, but it involves much more learning, "teacher-student", than a project of mmo in itself. It's just my opinion. If you want to continue forward, maybe you could get support from some school, but maybe a big one, as you said in your state, another language is almost a crime. If I presented something like that at school here in Brazil it would be applauded. But it's your idea. Anything can go away with time (I say, a lot of time) and effort (I say, a lot of effort).
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Update November 19/20, 2017. All villages were completed, each village with its own history. Paths have been created connecting each village to a total interconnection between cities. And we have a new member on our team. The UI Designer: @AspiringAdventurer
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New Update November 18, 2017. Corrections were made in the Kingdom of Anfloçare (some things changed on the map). It was created a new village "The Village of Zenave" (The first one was deleted and redone this above), A brief description was added to the Kingdom and the Village, photos were added to the village. Replanning some things for the base and some minor fixes.
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Update November 18, 2017. Changes in "what has been done so far", Extra notes in "what has been done so far" and insertion of extra images and information in the map session.
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Story Today I did this on my project...
Weylon Santana replied to SkywardRiver's topic in Design & Creativity
Kingdom of Anflorçare. More Images of this Kingdom In: Heroes Apocalypse. -
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You need add a line on config server on map section. Go in your config server, scroll down and after map you add <ZDimensionVisible>True</ZDimensionVisible>
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@Joyce and @Henry I used the crates on center to put there. Maybe misplacement. I will organize them. Thanks for the opinions, I am taking into consideration.
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I will check. Also take into account that there are several prints there, so as at the top of the entrance some things have become misaligned, there also may be, perhaps a bad image editing, my failure. I'll try to post some prints separately today.
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Thank you very much. I chose not to delve into the question of the history of each character right now. But eventually when we buy the rest of the graphics (and it's very close) I'll put the stories together and publish here. As for the house. Thanks for the note, but it was intentional, humans are not perfect nor so organized, even more then. I decided to leave several things not only there, misaligned, it does not make sense everything to be 100% aligned, sychronized, perfect. There have to be flaws like these, it gives a more special touch on the map, a natural mess of the human being.
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Story Today I did this on my project...
Weylon Santana replied to SkywardRiver's topic in Design & Creativity
I've spent the last few days busy, because I'm also a dance teacher, and I've progressed in mapping, nothing significant, I'm setting up a kingdom at the moment, I've done a lot, for today I finished the central palace. There is still plenty to do in the surrounding area. When I finish everything I'll post on the Heroes Apocalypse topic. -
[FREE 2 Color Palette ] In-Game UI
Weylon Santana replied to AspiringAdventurer's topic in Resources
Oooh God its too good, i has a orgasm with then, are awesome ♥♥ -
I got. Thanks. Have a video on ascension channel, is not hard to use, i will need then. Thanks
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It's simple. Do not exist anymore?
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Story Today I did this on my project...
Weylon Santana replied to SkywardRiver's topic in Design & Creativity
Update 08/11/2017 I made the map of Village Zenave. (Sorry for the errors in the images, I was printing and pasting in the paint.) -
Update 08/11/2017 I made the map of Village Zenave. (Sorry for the errors in the images, I was printing and pasting in the paint.)
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[FREE 2 Color Palette ] In-Game UI
Weylon Santana replied to AspiringAdventurer's topic in Resources
See the oficial tutorial of intersect on official home page, see the animation or item. I did then, make a tutorial like then, the people here will love it, you will give the chance to people custom more your games, while Jc provides the documentation. -
I think he talk about Orion+. @Damian666 or @Joyce maybe are able to answer him.
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Story Today I did this on my project...
Weylon Santana replied to SkywardRiver's topic in Design & Creativity
Today I made some variations of houses with the graphics that I have, as I'm a little new in mapping I've made some bases for me to use as I create it. And I made a correction on the world map of a nation. -
[FREE 2 Color Palette ] In-Game UI
Weylon Santana replied to AspiringAdventurer's topic in Resources
Its look pretty cool. I love it ♥ Tutorial -
Update 07/11/2017. I spent all day did some reliefs around the territory of a nation. About 40 maps. Simple things, now the next step is to build the first city.
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At the moment we only have bases, as soon as we have content we will post, I do not think it will be relevant to post only ground and separate sprites. as soon as we build everything together, we will do uptade here on the site.
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A ORPG 2D, medieval and open world style being produced with the the Intersect Engine. SEASON 1 Features Real-time and open-world RPG. Unique Classes. Several hours of story-telling missions. Complementary side missions. Scary Stories Missions Special Dungeons. Daily Events in exact hours. Various complex systems that form the game such as ... Job System. Mastery System. Crafting System. Mining System. Harvest System and more systems... Challenging bosses Custom leveling and simple gameplay. And so much more... The language of the game will be in English and Portuguese. Thank You All Again. Current Staff: Showcases We do not have a date for predicting the launch. Finally we finished what is necessary for the first season. For download and more information visit our website Discord Stay tuned for more news!!!
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@mateusfar looks awesomeeeee. Fantastic!! You can do a tutorial here in the forum teaching how to use dynamic intersect ui. I would like to make as many changes as you have. It would help a ton of people.
