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Showing content with the highest reputation on 05/13/2017 in all areas

  1. as far as I am aware, a global event shows it to anyone online.
    1 point
  2. Puppy

    Test Connection to my Server

    They need: Client and all folders and resources in the Client Files beside Editor, you can drop that off. That's all they need Also, it's kinda necro-ing consdering it's solved, but welp.
    1 point
  3. Hi, I just discovered intersect maybe about a week ago and I want to compliment you guys on the outstanding work you have done on this game engine. It truly is amazing and love how it is multi player. The only thing is I wish there was more documentation on how to use "ALL" the features but I see in OP that that will come for the final release. I have been reading everything I can find and watching every tutorial video that people make so I am figuring things out and even figuring out things that are not documented yet even if it is slowly I am figuring it all out. Looking forward to Beta 4 but in meantime I am building me up a game using this hoping it will be easy to transfer it all over to the new upcoming versions. Again thank you both very much for doing all of this.
    1 point
  4. We will add forcing of items drops later. Not via events but server config. Stay tuned.
    1 point
  5. Kibbelz

    I broke it

    Considering i haven't touched vb6 and thus eclipse in years i can only speculate. Do you even need that line? By the looks of things you don't do anything with vbquote nor do i remember that line existing back when i worked on eclipse. If it is important you've somehow excluded the library that contains the function chrw $. Again this is only speculation as i have not touched eclipse or vb6 in years neither have a lot of the users here with Orion+ open source. If you value open source now than waiting for intersect it baffles me that people are still chosing some old eclipse engines. Oh well, just my two cents anyway... Goodluck with your bug, Kibz
    1 point
  6. thanks that would be really great for all of us new people and very nice of you. there definitely needs to be more guides for this because it really is an awesome game engine
    1 point
  7. It can be confusing at first hun, I'm write a guide up for you guys in the next couple hours and link you to it
    1 point
  8. Are...Are you crying for help? Should someone call 911 and report that domestic violence? I mean...Kinda obvious. Wink 2 times for help, 1 times for no help, and 3 times for tacos... Good intro, however I'll wait for more content to give full review
    1 point
  9. Cause that requires us to make the formwork which takes time for an extremely low priority task. Everyone does want Intersect open source soon.
    1 point
  10. Man, that's so fucking amazing, keep the good work you two!! As soon as everything is ready I'm going to make a good donation, of course, it's the least I can do, thanks!! I did a small donation for now, I look forward to the next updates =D
    1 point
  11. I'm so hyped about Beta 4, keep it up guys good work so proud to be a part of this community.
    1 point
  12. eins

    door

    Wait.... what? Why? Just make a Warp. Warp is under Attributes in the Editor.
    1 point
  13. Phenomenal

    door

    @roccat Make an event, set the trigger to player touch then make a warp player event and make it to the desired map/location
    1 point
  14. Plus, expect a surge of community driven resources once the project goes open source.
    1 point
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