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SarcasticSloth24 reacted to a post in a topic:
Game Design - Why percent based stats are bad for player development and future content + how to fix it
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JimineyWhiskers changed their profile photo
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i like to define actions and then group them up. for example, i would define a "PlayerControl" group with inputs like MoveUp, Attack, etc... actions can all share the same input buttons (keys.up, gamePad.X, etc...). thing is, you just need to handle which actions are on or off and add the ability to turn them on or off - then you never have to limit yourself to specific inputs, you can define your own. when you go to a menu, disable PlayerControl and then enable MenuControl for example. Then you can define is an action is pressed or triggered, triggered would take a frame (or more) to register, pressed is instant. make sure you call your poll update first. edit: Also, you could dedicate a thread to polling input if you're seeing cycles take longer. input is usually easy to make thread-safe as you only ever need to query it anyways. could even go as far as to store a list of inputs between clock cycles and instead of checking the current state you check against a collection of previous inputs. then you could utilize this to query for inputs like combos, etc..
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JimineyWhiskers joined the community
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I think Kyrise's looks really good and natural. Good tree variance and placement as well as the foliage. it's not overdone and that's what I like about it. Definitely a good example. Edit: I also remember always putting signs on my shops/structures to denote them. I think it works more in your favor if you can simply flavor the structure and its surroundings to let it speak for itself.
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PinkAngel reacted to a post in a topic:
Intersect Development Road Map
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JimineyWhiskers reacted to a post in a topic:
Introduce Yourself Thread!
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JimineyWhiskers reacted to a post in a topic:
Ambardia Reborn EO Map
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hra reacted to a post in a topic:
Intersect Development Road Map
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Intersect Development Road Map
JimineyWhiskers replied to jcsnider's topic in Announcements & Quick Links
Plus, expect a surge of community driven resources once the project goes open source. -
Zetasis reacted to a post in a topic:
Life Forge Pics
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SkywardRiver reacted to a post in a topic:
Life Forge Pics
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Oh man love the graphics, looks very fun and animated!
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JimineyWhiskers reacted to an answer to a question:
Questions from a prospective dev team.
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JimineyWhiskers reacted to a post in a topic:
Need help making my game's MaxVItal forumla.
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Nice promo and good luck with your games, I have an iPhone so I can't participate but I like your visuals!
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JimineyWhiskers reacted to a post in a topic:
Free Android game Labirinth
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Agoraphobic reacted to a post in a topic:
JC is Taking a Vacation
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Enjoy man, hope you and the fam have a good time. Where in Florida? I lived in Tampa & Orlando for a couple of years - hopefully you get some of the classic Florida paradise vibe. Also don't be shocked when you realize that freshly squeezed orange juice isn't a common thing in Florida, which blew my mind when I first moved there.
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Nintendo NX Confirmed Physical Cartridges over Discs
JimineyWhiskers replied to Henry's topic in General Discussion
It looks like in the trailer there is an optional "pro" type controller that looks pretty generic compared to common controllers which is cool. I could see people not being a fan of the default control scheme - I wonder if when they detach if they can act as Wii controls? That'd be interesting. -
Nintendo NX Confirmed Physical Cartridges over Discs
JimineyWhiskers replied to Henry's topic in General Discussion
Yeah I went into the reveal with low expectations and what they unveiled I feel is pretty exciting. Ultimately, we were presented with a tablet that can run Skyrim HD on battery & with game controllers. Sold. Most high-end tablets are $600+, if this thing's price is $399 or under, that's an AMAZING deal in my opinion. Granted, tablets are multi-purpose but I'm sure Nintendo will have a suite of apps available for the Switch. I actually haven't been this stoked for anything Nintendo in a loooooong time. Edit: @Crest I would hope that their proprietary OS is much more lightweight than any other tablet OS. Android / Windows alone is a bottleneck for mobile devices. This one, built form the ground up is honed in on the games (hopefully) so I would imagine it's far more optimized for gaming experiences. -
Nintendo NX Confirmed Physical Cartridges over Discs
JimineyWhiskers replied to Henry's topic in General Discussion
I'm not sure how I feel about the design itself, like the '+' & '-' buttons, seem a little out of place and the controller layouts look a bit odd to me but I'm fascinated by the design at the same time because it looks like it can support holding the controller two ways. Really my main concern is the power of the console, I feel like I'm ultimately going to treat this as more of an accessory rather than a console in the long run. Edit: I also love the bit where the group of guys quickly set up at a park bench and bust out NBA, looks like it will really change how games are played together. -
Nintendo NX Confirmed Physical Cartridges over Discs
JimineyWhiskers replied to Henry's topic in General Discussion
Nintendo Switch. Advertising with Skyrim? Sold! -
Agoraphobic reacted to a post in a topic:
We have announced!
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TerryCola2032 reacted to a post in a topic:
We have announced!
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Yeah my edit had nothing to do with RDR, all about GTA, just not trying to get into the GTA arguments is all! Thanks guys, yeah really exciting stuff! @Azkanan I'm a designer, never thought that'd be my position as I come from a programming background but I love it. @Marsh You're right, never such thing as being too safe with this kind of stuff, and I'm not trying to lose a job over something people will know eventually lol
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Sorry man wish I could say more but for now, hey, it's announced xD Thanks man, much appreciated! Yeah I've been told haha, trust me I wish you guys could know it all but we gotta keep the suspense rolling Definitely don't wanna be in hot water
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Edit: Gonna play it safe here
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So stoked as this is my first project out of school. The journey has been incredible so far, can't wait until we release this damn game!!! Hope you guys are as excited as we are. Can't really talk about the game but if you wanna know anything about the process ask away - I've learned so much in my ~2-3 years here.
