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Posted

Project Dark
(Temporary Name)
Project Dark is horror survival game based in a zombie infested world, with gameplay consisting of puzzles,  exploration, combat and item conservation.
with the lighting system and style of graphics you will be thrown into a dark eerie atmosphere.

Genre:
Horror Survival
Developers:
Little Pixel
Creator:
Fabio
Music Composer:
TBC
Artists:
Andi, Fabio
Programmer:
Fabio
Platform:
Windows PC
Single Player:
YES
Multiplayer:
NO
Release Date:
TBC

 Current Features
Smooth pixel perfect movement
Ammo and Reload system
Lighting
Enemies with pathfinding AI
Weapon Select

Basic HUD
Particles

Media
New sprite, walking, firing and reloading animations
LYyx_Yc5_Imgur.gifVmfz_XPI_Imgur.gif

Tech Demo's
 

Spoiler

 

Spoiler

 

 

Posted

Yeah its a 2d top down, 2d resident evil  you might say.
The media side of things are a bit spares as still trying to get the basic mechanics down, currently just have place holder graphics to work with.

Posted

Hi Fabio, its Corey! Sounds fun, love horror games. Can't wait to see what fantastic pixels you came up with this time!!

  • 2 weeks later...
Posted

Updated original post with a small tech demo of the basic mechanics.

Please keep in mind this is still very early and it still needs lots of polish and tweaking in areas, also the graphics are place holders apart from the main sprite which is still a WIP in terms of animation and style.

Posted

Very solid start, looks good! I love these kinds of games as well. Easy to lose a couple hours of your life. Look forward to seeing your next engine update!

Posted

It's me or the zombie have too much life?  Maybe it's the weapon is too weak or the character just shoot the body to loose ammunition?

Whatever the game looks nice. The environment is empty but it's the goal here to expense the space.

I will play the v1.

 

Posted

Yeah this is purely a test of the core features, hence why the zombie currently goes negative health, there just debugging tools to help me.

There will eventually be a flashlight system for the lighting and you will have to find batteries or power sources to be able to use it hopefully forcing the player to use it sparingly

Posted

Hello guys, havent updated in a while but now back today with a brand new update.

In the last months iv been working on the game and rewritten alot of the code, it has a brand new movement and shooting system, brand new graphics along with a fresh new tileset.
The lighting system has also been updated massively, it now uses meshes and shaders to create a better looking system and shadows which i can apply to anything in the game.

Check out the video below or in the OP
Also please check out the facebook page for all the information on the development logs: https://www.facebook.com/LittlePixelIndie/
 

Spoiler

 

 

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