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SoloBergy last won the day on November 20 2020
SoloBergy had the most liked content!
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SoloBergy started following Intersect CMS Unleashed [2.3]
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SoloBergy reacted to an answer to a question: resources only taking 1 damage?
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recently patched my game and since then all the resources (trees rocks etc ) only take 1 damage regardless of strength or stats of the weapon, I thought something was broken with my files so i redownloaded Intersect on a fresh version and found that it does the same thing? Is there something I'm missing I know I'm probably missing something silly Currently using v 7.126 Thanks Boltz
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SoloBergy started following XFallSeane
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Thank you so much for this I am going to Review this after work today as im just on break right now Appreciate the reply and I may have a question or so tonight when I actually test this. again much appreciated Thanks Alec Solobergy (Boltz)
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SoloBergy reacted to an answer to a question: Auto Updater
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Hey Guys I recently have been messing around with trying to make the auto updater work, uncertain as to what I'm doing wrong but I always Seem to encounter errors, im hoping I can find Someone willing to Help me out over discord or has a good guide which I could follow, Thanks Alec
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Hey Im Alec Living in Canada Got into intersect about 2 years ago and since then ive had one failed project ( Realm of shadows ) long story behind what happened but im back stronger and better then ever with a new project Tiny MMO ( pm for details ) Willing to help out the community in anyway i can so don't be shy to pm with questions
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LegendGaming reacted to an answer to a question: Sword Sprite
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I finish work in 2 hours and would love to show you how to make some paper dolls pm me if your interested :)
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SoloBergy changed their profile photo
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SoloBergy reacted to an answer to a question: what did i break :(
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https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/444290/suddenly-no-dc-overlay/ found this forums which makes me think so edit: the forum speaks about it showing on newly downloaded apps etc and when i load my backup i see it, as well as if i download the latest version of intersect and load from scratch "It came with last two version of drivers. Haven't found the meaning behind it. It appears on clean driver install in any game /app that allow overlay. I think it is something related to gsync. To show if gsync/supported freesync is running or not. vsync/gsync and such do not work or are needed in window aka borderless mode."
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So nothing that will effect the game per say? just something on my side?
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the enlarged version of my charector windo was me zooming it in to show the NO Dc underneat, whats even stranger now is if i go and download a fresh version of interset and run it without any changes i see the NO DC on it aswell
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Hey guys Looking for assistance, never had this happen before but im really nervous i broke something :/ i was working on redoing interfaces to make them visualy pleasing and after one of the updates idk which one i noticed this message on the top left corner :( it says *NO DC* does anyone know why or whats happening :( im scared i may need to load up from a back up file last week and im going to lose work :(
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SilentPlayerZero reacted to a post in a topic: Realm Of Shadows (online closed testing)
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SoloBergy started following Slime King! and EquipMent Layout Config
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Wondering if anyone is interested in Helping me setup the config / item slots / layout.. etc Not really to savy on all the lingo but basically don't have enough item slots and need someone to add them and make me a equip menu, will pay anyone interested 50$ Canadian to do so. can pay as of right now. Game name is Realm Of Shadows Using Intersect 6.2 build 420 If your interested let me know and I can fill you in on the exact slot layout! and thank you in advance!
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Aesthetic reacted to an answer to a question: lightsource event
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appreciate your response, its funny as you answered i started to figure it out but i wasn't sure it would work, thank you
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SoloBergy reacted to an answer to a question: lightsource event
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SoloBergy 3 minutes ago would anyone be able to point me to a guide, or inform me if its even possible to make an event with a light source? appreciate it :3
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Kamus reacted to a post in a topic: Realm Of Shadows (online closed testing)
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SoloBergy reacted to a post in a topic: Realm Of Shadows (online closed testing)
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SoloBergy reacted to a post in a topic: Realm Of Shadows (online closed testing)
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Kibbelz reacted to a post in a topic: Realm Of Shadows (online closed testing)
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SoloBergy reacted to a post in a topic: Realm Of Shadows (online closed testing)
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buu reacted to a post in a topic: Realm Of Shadows (online closed testing)
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update: we are now live and in a closed testing period! if you want to get involved join the discord and message Boltz!. Concept: Realm of shadows (name subject to change) is 2d MMORPG set in the medieval fantasy era with wizards, knights, and other fantasy creatures.The game focuses heavily on PVP, PVM, and skilling. The world is being cursed by an evil magic causing deep shadows to submerge over the lands.players set out in the open world completing quests, slaying monsters and exploring the shadow in hopes of stopping this madness, it will take a lot of will power to not let the evil that dwells within control you. The game is being developed using Intersect, Currently we are a team of 4 with one trial member. Solobergy aka. Boltz - I am the writer and developer. I do the mapping and some of the artwork Airrider and Future hero - They take care of 90% of the art like animations, armors etc. PnumaticLlama - Trial Member - Photoshop guy Shadow - Discord moderator. he also handles anything drawing related, an example of his work features/gameplay: Below is a list of features I hope to include in the game throughout the growth of this project if not added already. -full character customization: change complexion, hair, eyes. -paper dolls: Each item has its own paper doll allowing players to mismatch different items. our items and styles are 100% unique. -Open world PVP: this comes with an infamy/jail system to prevent players from pking to much in none shadowed areas. -Beautiful and 100% unique animations. -Skilling: I am trying to make skilling worthwhile for players who do not like PVP/PVM so much. skills will include, mining/smithing, woodcutting, fishing, etc. -Mini-games/raids. -Pets. -PVP arena. -Questing system with daily, repeatable, side and primary quests. -Unique class system: there isn't really a class system, players can obtain new spells as monster drops and quest rewards allowing them to learn and forget spells at any time. players can miss match armors and weapons to create a combat style they enjoy. eventually, players will have the option to choose a specific magic type to pursue which will give them access to different spells depending on which style they choose. The game is community driven, I want everyone to feel like there opinion matters, one of the things we do to encourage community interaction is allowing players to submit weapon ideas for a chance to get them accepted into game. players send us drawings of weapons they imagine and we turn them into pixel art and the community votes! here is my personal favorites from the first rounds winners. https://discord.gg/Cdfv9HD Come Join the fun!
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thank you
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SoloBergy reacted to a post in a topic: Slime King!
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Refur reacted to a post in a topic: Slime King!
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SoloBergy reacted to a post in a topic: Slime King!
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Ainz Ooal Gown reacted to a post in a topic: Slime King!
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Agoraphobic reacted to a post in a topic: Slime King!
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Im not sure if i was supposed to use concept as my prefix but i really wanted to show this off . this was done by one of my moderators for our closed alpha which is coming up shortly! the slime king is going to be one of the first team bosses in the game