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Damian666

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Everything posted by Damian666

  1. 00000000000000000000000000000000000000000000
  2. yea, it supports huge sizes, BUT... keeping them small will help with memory management. normally a 512x512 is used.
  3. you should stop decompiling shit, and just use the default one for starters...
  4. nope.
  5. personally think they should go with stuff like this > https://pixanna.nl/products/ancient-dungeons-base-pack/
  6. don't think so atm
  7. should have checked the frequently asked question board... https://www.freemmorpgmaker.com/docs/en/FrequentlyAskedQuestions.html#page_How-can-I-make-it-so-other-players-or-designers-can-connect-to-my-server-to-play-or-help-design-my-game
  8. yea so? I hate them. looks awful... sue me xD
  9. welcome
  10. yea, gotta remember there are lots of trolls on the internet mate
  11. lmfao, seriously? no man, no virus to be found here xD
  12. oh ffs... you also use that ugly ass tileset etc? awww and here I was hoping this would be a great game
  13. ikr? would be epic
  14. @defaultx it would be cool if you could randomize the dungeons it looks awesome though ^.^
  15. looks awesome, just gimme a direct download link and its gonna be approved
  16. awnsered itself xD
  17. aha, then I think that's not implemented. should be easy to add, no idea if jc is gonna though
  18. im not sure, but it should imho. older engines had this too, so I cant really think this wont, normally you would have items pictures like this> so frames after eachother for the animation.
  19. lets try and get @jcsnider in here again shall we...
  20. yep, orion as it is now, is basicly eclipse 2.0 , well, till were done with it
  21. look good, check the quest system xD
  22. that's what ya get when you release a quest system that's still being used, well parts of it anyway
  23. wow, never thought I would see you again alatar welcome ^.^
  24. sorry, missed it. its good now
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