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Senpai402

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Senpai402 last won the day on March 15 2021

Senpai402 had the most liked content!

About Senpai402

  • Birthday 02/18/1999

Contact Methods

  • Discord
    Senpai#3642

Profile Information

  • Gender
    Male
  • Location
    France
  • Interests
    Apprentissage de langage de programmation, fan d'animation japonaise & du Japon en général.

Profile Fields

  • My Project
    DragonBall Reverse

Recent Profile Visitors

2,305 profile views

Senpai402's Achievements

  1. EntitiesConvertor 1.03 is up ! Changelog : - Minors bugfix - Translation in English ! I'm thinking about a visual rework, here's what I have in mind, what do you think about it ? Next steps : - Dynamic spritesheet creator (drag&drop your 32x32 frame into a grid defined by user) proof of concept - Website rework
  2. EntitiesConvertor 1.02 is up ! Changelog : - Minors bugfix - Handle 4 to 3 columns now ! Next steps : - Translation in English - Dynamic spritesheet creator (drag&drop your 32x32 frame into a grid defined by user)
  3. New update ! Changelogs : - Handle bigger size than 32x32 spritesheet now ! - Height and width problem fixed (it was 300x150 by default, my bad) - Wrong starting x (1 px less and it was good)
  4. Hmm, can you send me a bigger spritesheet than 92x128 please, I haven't got one in my computer? I thought I'd already integrated it, I'll look at where the problem may come from Edit : I'll update it later, wrong canvas exported xd
  5. Hey everyone ! I started to dev a webtool, which (I think) could interest some creators. It's a simple spritesheet convertor 3 columns to 4 columns. How to use : Upload your 3 columns spritesheet, and that's it ! https://entitiesconvertor.web.app/home Actually, it's only a proof of concept, but it will evolve later. PM me if you're facing an issue.
  6. I'm interested to see how you maked this running, i tried with many switch, and common event without success
  7. Working on development branch (last commit : 50ed1cdc) with running system. Edit : Working after the last 4 commits pushed, last one : 0bee6757
  8. Maybe use a warp attribute to TP your player into the first map? idk if you want something like that, but I think it can works ! /!\ woops, mb, i didn't saw you don't want warp :x
  9. You probably did an error, could you screen it ? And you can change your character in-game if you need to test your change !
  10. Oui, mais sans connaissances en développement, tu risques surtout de perdre plus de temps... Tu devrais peut-être réfléchir à ce qui serait le plus rentable pour toi, quitte à y perdre un peu en qualité d'animation ! Surtout que t'as quand même pas mal de possibilité si t'arrives à capter certains tips :p
  11. Je ne comprends pas, si tu n'as pas de compétences en terme de développement, pourquoi partir sur Orion+ ? Autant travailler tout seul sur Intersect non? Sinon, je pense que tu trouveras pas grand monde sans détailler un peu plus ton projet, ou sinon uniquement des gens incompétents. Good luck quand même!
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