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Worldofjimmy

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Everything posted by Worldofjimmy

  1. Not really an explanation but more information regarding this: start server as admin in Windows when api is *:5400
  2. Exactly, does not work. If the password was "Password" then yes, the password is in plain text in web database...
  3. This is in SqlLite Browser for this user. I have also opened all incoming traffic for this port 5400-5403 in IIS in Windows 10 and I run the server as admin. Not sure where I can debug as it works fine via Postman...
  4. The user have api roles full access made via cmd accordingly to api docs. Is this cms database settings correct then? Or do you have an example?
  5. Im getting Api error on the CMSwebsite and don't really know what is wrong. I can make post requests via Postman via local and external IP successfully. In CMS database settings, should the api_password be the plain password? or sha256? Should API_server be the IP? http:// and the same IP that I access for the API?
  6. Im have cpanel for my web hosting where it allows me to switch php version. If you have the same then you just need to google "cpanel change php version".
  7. I got the same error, any solutions? edit: found that php version 8.0 seems to cause the problem. Changed php version to 7.2 seemed to fix the problem.
  8. Oh sorry, I missed the date too. I was searching for if someone had similar problems like me 😣.
  9. This can be done via the event system. You could create an item that will trigger an event and show an Dialoge with options where the customer can browse what shill they want to show their progress in by displaying the player variable. That item can be placed in the hotbar by the player. I have a similar thing but the players can type "/stats" and show their progression in various custom created skills via the event system. But if you want to have separate icon like next to Inventory and a totally custom made window then I think it has to be a source edit.
  10. I've noticed that Set Global Variabel seems to exit out from running common events, not sure if that's similar to your case or might help if there is any limitation that we do not know about. Below is part of my Firestarter skill where characters can start a Fireplace, depending on their Firestarter lvl the chance for starting the fire becomes higher. When the Fireplace has been lit, it'll be accessible for other players for 3 minutes until it has to be lit again. Event placed on map Common event 1 run by the first event Common event 2 run by common event 1 if character failed to light the fire Then is common event 1 run again due to character failing to light the fire Common event 3 run by common event 1 <Where I noticed set global event seems to exit the common event by unknown cause> which is why it is put in the end.
  11. Wow! I must say, really good job @Weylon Santana!
  12. Hi, I'm experimenting to connect to my game server (Local network on another computer (Windows machine)). It works fine with wired connection, however the character is "unable" (bounces back to the same square) to move while client connected via WiFi. Is there anything that I have made that is causing this? E.g. while designing my game? I had similar problem when I tried Ascensions hosting. (similar problem: could move a few squares and then maybe/or not bounce back). Server version is 6.2.455 Below is a screenshot of the logs from the server. EDIT: The client works flawless via Wifi on my MacBook Pro 13" Early 2015 (wifi: 802.11 a/b/g/n/ac). I will continue testing and trying to find what kind of error this is.
  13. Today I made a little cinematic scene/cliffhanger
  14. Wow, very interesting Might try this in the near future!
  15. a datasheet over numbers. Possible some ingame stats table
  16. I think what you are looking for could be found in this tutorial
  17. Baby don't hurt me, don't hurt me no more. How long time does it take to count to 100 000?
  18. I checked the size of your image and then aligned them accordingly to the size. The red markings shows that the image is not aligned in the middle of the grid. Width was 1144 and to find the correct aligning I divided that by 8 which easily viewed the aligning error The Notepad shows how I calculated the grid.
  19. Here, try this one. Looked like it wasn't correctly aligned.
  20. Worldofjimmy

    WIP Usatsune

    Always love the TF tile sets
  21. Today I made this spear fishing for Tuna (Which I don't have high enough Fishing level for yet...)
  22. I made a gate open and closing flawless with a modification of this tutorial I also made this farming system with modification of this tutorial @wishy
  23. So no way of achieving this without source modification? Maybe it's time for me to get into the source code and learn how to modify it
  24. Hello, Is it possible to make this window wider so it actually fit the whole name via some config file? I have several Crafting stations for different skill levels and it is quite hard to guess which one is which without viewing the whole name of the crafting table. Im using Intersect 0.6.1.259
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