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About Apache_

  • Birthday July 13

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  1. Apache_

    Nightmare Showcase

    Yes for sure I like #2 the best. I love your game's overall palette and I get the reasons for the change. Looking at the screenshots the spiders do fit in perfectly. Also, major props on nixing the recolors. I understand in a lot of places especially in older games where it was kinda needed, but having palette swapped enemies instantly makes the game feel cheap to me.
  2. Apache_

    Nightmare Showcase

    Damn, but my opinion is still the same. I like a lot of the colors on the lower ones better, I dont really like the higher contrasting of the top ones. In my opinion the first two monsters look like they had the quality turned down on them and they got a lot more pixelated.
  3. Apache_

    Nightmare Showcase

    Looking at the first row, I was like wow these are like really good. Looking at the second row and seeing that this is new VS old the first row I was like wow the first row was good but now they look like shit compared. Only criticisms are I like the snake's tongue color better on the top snake, and I liked the longer head on the mouse. I also like the purple leaves on the plant, maybe for a boss plant.
  4. Apache_

    My first attempt at making game music.

    I think the first one would be wasted as a shop theme, I really liked how it picked up at the end. The last one was the best IMO, got a lot of double dragon city beat em up vibes.
  5. Apache_

    My first attempt at making game music.

    Really nice job. Could be really nice for the start of a journey/quest, also sounds like it would fit for rolling through the credits at the end of a game.
  6. Apache_

    Supported operational system?

    https://www.freemmorpgmaker.com/docs/en/Welcome.html Long story short everything but the editor works on Linux & Mac.
  7. Apache_

    Nightmare Showcase

    That was really good. Honestly I think that video (even though its for a kickstarter) is a perfect example of what an Intersect game can be if you put in the work. Make sure I get a PM when the campaign starts so I don't miss it. My one and only complaint is that in my opinion there was a lot of dark combat scenes bunched up around the middle that, again in my opinion, didn't really help to show off how beautiful all of the other visuals in the game are. Its a game about werewolves so I know there is going to be a lot of night combat, and towards the end it looked great. I don't really have any suggestions on improvement tho, maybe adding in some more daytime combat in between? The best part in my opinion, 1:16 where you walked from the forest into the desert, looks amazing. Edit: You know what I watched it again and even though it looks a little dark for my liking in some scenes, all of the lighting and colors look totally amazing and look better in each re-watch. I also forgot to mention how I like that you are getting your ass kicked in every combat.
  8. Are you keeping the sprites or getting new ones? Either way I kinda like contrast between the two. The tiles themselves look great.
  9. Apache_

    Default tiles

    Those tiles are used for auto tiles. Change the tile type and paint the area, it will fill in the middle for you.
  10. Apache_

    Does Intersect work on Linux ?

    The only thing that does not work is the editor. https://www.freemmorpgmaker.com/docs/en/Welcome.html You could always run a VM just for the editor, but that kinda defeats a little bit of the purpose for switching. Edit: If you do end up switching to Linux you will also need MONOGame.
  11. Apache_

    Dev Blog 5/3/2019 - Combat + Event additions

    That is an amazing combat update. Thanks for the hard work.
  12. Apache_

    Dev Blog 5/3/2019 - Combat + Event additions

    Is this something NPCs can use as well? Either way excellent addition.
  13. Apache_

    thread of nostalgic games [2010 or lower]

    I was a lvl 72 demon hunter specializing in alchemy and blacksmithing.
  14. Apache_

    [AOG] Tutorial List For Events

    Bless you kind soul.