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Khaikaa

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Everything posted by Khaikaa

  1. Hard to answer, it depends on the server power, there is not an exact number of max number of players
  2. The trailer looks pretty good, great job Did you made the game graphics? Or are from another game?
  3. I'm not testing it because I'm a python hater but, if it works, well done
  4. It would be easier for us if you share some pictures, but it seems to be a problem with the spawn conditions of the pages, if 2 pages meet the spawn conditions the last one will prevail
  5. Sorry, but not possible at the momment, you'll have to wait until source release for that
  6. could you show the spawn conditions of all pages?
  7. As an add to this system, I designed one which lets you know how many empty slots a player has, so you can decide if give him the items or not:
  8. not at this momment, you would need to trap that using npcs or something until source release
  9. As you may know, you can set the respawn point in the class editor. Sadly, the only way to change the respawn point is the on respawn teleporting common event. The engine is not perfect yet, but there will be an update very soon with new stuff and fixes, stay tuned!
  10. There are only 2 ways: - Set level to his current level so exp goes to 0 and has to start the progress of that level again - Level down the player
  11. Lies, it's not updated :'(
  12. Andre Matos, one of the most iconic power metal signers passed away. I'm creating this topic as a tribute, sharing my 2 favourites songs of Angra. Brazil sure lost a great voice.
  13. Good luck guys!!!
  14. Almost, you are not gonna see any changes until the one who is doing them saves. Also, its not a good idea working in the same map at the same time because you could overwrite the changes of your team mates, but if you work on separate maps it works really fine, I've work with others and its enjoyable.
  15. When you have 2 or more pages that meet the conditions the last one is the one that will spawn(for example, if the conditions are met on pages 2, 5 and 9, the page displayed will be the 9). If you set the spawn conditions empty on all pages, all will meet the conditions an the event will display the last page
  16. Show us the 2 pages of the event and its spawn conditions, the problem may be not the quest but the event
  17. Hi, I was making some testing and realized that in safe maps, if the projectil have a push effect, it will push the player even when the spell doesnt hurt him. Is this supposed to work this way?
  18. Dude... making this public... damian will be there waiting for fucking us up right at the end...
  19. Yeah, this is so dead, and there was no progress on the engine since 7 years ago or so
  20. Hey @Kibbelz, have you plans to add the lifesteal and cooldown reduction effects to the spells?
  21. He sure is doing a great work with the new gui
  22. Okk, ty
  23. Hi everyone, I was wondering... is there any real difference between normal maps and arena maps? I mean... ok you can have pvp maps where you can't pass players and pvp maps where you can, but is that the only use for them?
  24. You dont know what have you done, @jcsnider , now we all have a target to destroy RIP Sarah
  25. Hi everybody, I was thinking if there is any plan to integrate intersect in google stadia so we can use intersect games from any kind of device, is this in your plans?
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