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Everything posted by Zetasis

  1. Zetasis

    Macks FSM Graphics Mega Pack

    A long while ago an artist named Mack created free to use graphics known as First Seed Material. They were mostly popular with the RM2K crowd but the site has since then gone down and died. This pack includes every tileset and sprite I could find after the site shutdown. I have ran the tilesets and sprites through a program, found here, which has converted the graphics to be used in the RMXP style, which is what intersect uses for sprites and has the autotile options as well. There are a couple draw backs with these but the benefit of having SOO MANY sprites and tiles to work with greatly out weighs the draw backs. Draw backs- - Sprites all have a background. In order to make them transparent you will have to edit them your self. - Autotiles and Animated Autotiles are split into their own images while normal tiles are put into a single image together. Pro's- - Almost 2000 sprites. - Over 2000 tile images. As far as I know these graphics are free to use however you would like. If anyone can happen to find the actual terms of use for these FSM graphics that would be great. Pics: Download here with Ascension File Hosting.
  2. Zetasis

    Macks FSM Graphics Mega Pack

    Well, either way, I just thought I would share so people would have another option for graphics lol.
  3. Zetasis

    AGD Hunger Games!

    Ahh wtf, @jcsnider and/or @Shilo killed me. Bummer.
  4. Zetasis

    AGD Hunger Games!

    Woo me and @Agoraphobic are district 5!
  5. Zetasis

    Random Freezing

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// At random times the client will freeze leaving the player stuck in one spot unable to do any damage to enemies. This also causes all enemies/events to freeze as well. If I attempt to move anywhere during this time I get severe rubberbanding sending me back to the location I was at when the freeze happened. Completely logging out of the client and then logging back in seems to fix the issue. /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// Not sure what causes this issue. This has happened several times to me and it just seems to be at random points. /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// https://ascensiongamedev.com/resources/filehost/cf2dde22c0d9854e420867e156c8b5c5.flv /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine. As far as I can tell there is no error log being created for this.
  6. My giant four month old puppy. His name is bear and he’s a Great Pyrenees. Full grown he’s supposed to be between 125-150 pounds. 


    1. jcsnider


      He looks like a good doggo, but I would be terrified of the cost to feed him :P 

  7. So a coworker of mine invited me to the skatepark tonight. I was hesitant to go considering I haven’t really skated in like 10 years but it sounded exciting still. I went and oh man I had a blast. I did a nollie hardflip and this dude who was really good at skating asked me if I wanted to play a game of skate to which I said “nah, I suck” and he said “dude, you just did a nollie hardflip. You’re good enough” so I did. I lost by one letter but it was close and super fun lol Unfortunately, I didn’t get much footage of me except for a little video of nothing really impressive but here it is lol Just wanted to post about the most fun I’ve had in a long time. I’m also probably going to start skating again more frequently as well. I had forgotten how much fun it is.
  8. Zetasis


    @Xeno Hey man I was just wondering if you were still producing music, and if so do you have anything in the works? Anyways, nice uploads man. Definitely some nice finds.
  9. Zetasis


    Just a quick answer and it may not work but try having the sound play before the warp.
  10. Zetasis

    Realm of Gourd - Rebirth

    Haha I love the safe with the spookey eyes! I’m honestly pretty interested to checking this game out so don’t let me down.
  11. Zetasis

    Demo Game Murder!?!?

    Don't trust Farmer Joe.... He has murdered JCsnider and buried him in his garden. Look, I have proof! (please excuse my pants-less character. He likes to be free)
  12. Zetasis

    Palette Giveaway

    Oh man, this palette looks great and the way you’ve aligned all the colors makes it fairly intuitive as well. Thanks for the share bro!
  13. Zetasis

    Ohria main menu UI Showcase

    Could just be me but I feel like the retro pixelated art in the first pic clashes with the non-pixelated look on everything else. Wouldn’t mind seeing the in game graphics though
  14. Zetasis

    Nightmare Showcase

    Looking great man! Only suggestion I have is to maybe add shadows beneath the tree autotiles. Since there is what appears to be a thick tree canopy I feel like a shadow would make sense. Just my two cents. Either way looking great as always!

  16. Zetasis

    Sharing My Music and Sound FX - Over 1800 Tracks

    Checked out Cyber Rain and it was pretty catchy. Thanks for all the free music and sounds! I know its probably a lot of work and the fact that you release these for free is just awesome.
  17. Zetasis

    Dev Blog 5/3/2019 - Combat + Event additions

    How about controlling vitals(stats) through events? This way an event could temporarily buff/debuff a player.
  18. Zetasis

    Certain NPC despawns after x milliseconds

    What @Xenogene is saying is that you need a proper pet system in place to do this. There is currently no proper pet system in intersect. Now, using events as you have, you can set a timer with the wait command. After that simply have it despawn the npc that has been spawned.
  19. Zetasis

    Holding an item

    Don’t use an npc first off. Use the resource editor. It’s specifically designed for what you’re wanting to do. In the resource editor you can specify which tool should be held in order to harvest the resource.
  20. Zetasis

    Pokemon Gen 8 released

    Game looks cool. I don’t mind the way the new starters look but after some of the last few generations of Pokémon have been I didn’t have my hopes up either. All in all, I think that it looks pretty good to me.
  21. Zetasis

    Nightmare Showcase

    That thing looks super creepy. Good job! Definitely looking forward to seeing more!
  22. Zetasis

    VR Mode - Cardboard Viewer

    Yeah, I’d like to see some screen shots of how this would look in game.
  23. Oh I see! I somehow overlooked that I guess. Well, good tutorial and clever idea. I might use this at some point.
  24. This is a pretty clever way of checking inventory space. Can’t say I would’ve thought about doing this myself. One question though, shouldn’t there be an event that sets the temporary variable back to 0 after calculating how much inventory space is available?
  25. Hey guys! I know its been awhile since I've updated this thread but there has been a few additions to the Mythirl Age patreon page that I haven't put up on AGD. First, I have released an animations pack with 18 custom animations. I've also added a temple tileset, a walls expansion set, and a pack of four elemental knights(earth, wind, water, and fire). I'll try and be better about updating this thread when needed. On a side note, everything I release for my patrons is also available on my itch.io site as well. Links will be supplied at the bottom of this post and I'll post them to the first post as well. Mythril Age Patreon Page: https://www.patreon.com/mythrilage Zeta's Itch.io Page: https://jd-collier.itch.io/ Anyways, here are some previews of the latest releases: