Jump to content

Beefy Kasplant

Contributors
  • Posts

    1776
  • Joined

  • Last visited

  • Days Won

    100

Everything posted by Beefy Kasplant

  1. Thats some gooood shit right there fam
  2. I tihnk you can give players spells on level up with the event editor. If you want spells to get stronger when players level, that is probably dependent on the magic stat.
  3. I started yesterday. Got to level 60 mining but retired. yes I got banned
  4. (don't expect much the devs have college)

    1. jcsnider

      jcsnider

      Graduating in December.... unless I fail something :P

    2. Gibier

      Gibier

      That's why college is bad...

    3. Phenomenal

      Phenomenal

      lel guys kas is quoting me accidentally roasting jc and kibbelz trying to explain the update time also fuck you kas xD 

  5. You can, but will they target you through blocked tiles. Not sure but I don't think so.
  6. But that seems a bit unfair for the flying bug then. It wont be able to attack you
  7. With the NPC avoid tiles. NPC's are the only ones blocked by them. (If they work properly) EDIT: I see what you mean. The player is the problem, not the NPC. Yeah, need open source for that I assume.
  8. NPC avoid and block tiles could stop that issue though.
  9. Alright, I see what you mean. I upped the saturation a little bit and worked more on the head shape: Beerus V3 Please tell me what you think! I'm afraid his head looks a smaller from the side than from the front and back, but I do like the side shape, very rabit like. (I always guessed Beerus is some sort of cat rabbit hybrid) But on the other hand, I really don't want to make his face smaller because I will lose all detail. EDIT: Made his head a bit smaller, minor detail, but I think it works: Beerus V4 Here he is with clothes on together with other sprites. Does he fit the style?
  10. Yeah, I have some alignment issues, hard to notice that until you actually start animating the sheet! Thanks for the feedback. What are your thoughts on the color choices?
  11. I guess so. Maybe it can be unlocked after a certain reputation
  12. I don't think the 'on death' parameter is available in the event editor. It would be a good feature though.. You should post it in the suggestions board!
  13. Probably only possible once it's open source. Unless there is some config file Im unaware of.
  14. "Finished" it. Definitely need some touching up though! Thanks for the feedback guys. Again, please tell me what can be better Preview V2, Skinny head.
  15. Hahah yeah, I found out today the limit is 10!
  16. Feel like it's kind of ridiculous we have a limit on likes we can give per day. Spread the love man!
  17. Yeah, it could use some more detail. To be honest though, I'm not that into super. Wrinkles and stuff is hard with the limited space indeed. I did this to try to add some more detail and make him look a bit more menacing (as far as making someone look menacing is possible with this chibi style) Or maybe this one, changed the head shape so it would look more like Beerus' head shape: Curious to see what you think! I might, but I'm afraid it's going to be hard to make them look much different, I do not want to change the body shapes because of the paperdolls. I want players to be able to wear and mix parts of every outfit ingame.
  18. Thanks for the feedback guys! Happy you recognize the outfit, I guess Ill have to finish it! Yardrat is actually my favourite outfit, so I'm glad I was able to do it justice. I also started work on a Beerus sprite since someone mentioned I should do that Hoping to get some feedback! (And yes, he is fat, but remember! That's the style Im going for!)
  19. I don't know why, but I freaking love this post so much. Those pictures with all the broken systems, you're like some crazy nerd scientist. Awesome work! How do you get into this stuff? Did you follow youtubes or what?
  20. This is from right after the Freeza saga though. Probably only featured in 1 episode, so I guess not everyone knows about this outfit. I'm not teaming up because I don't have the time and motivation to actually release something in the near feature. I'd rather work on my sprites when I want to and see how far I get. Also, I have pretty detailed plans for what I would want the game to be, and I don't want to make concessions when it comes to that. Maybe in the future, if there is interest in my paperdolls I'll let other people use them for their game.
  21. I agree with that. Just wanted to make it clear that some downtime is going to happen with a hobby project.
  22. There is some down time now, but if you see the progress that has been made the last year I don't think there is a reason to worry yet. I guess these things go in bursts because of motivation and time.
  23. Hoping to get some feedback on this outfit before I do it for all the side/walking/back sprites! Hopefully you guys can recognize the outfit!
×
×
  • Create New...