Raku

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About Raku

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    Male
  • Location
    Texas, US

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  1. Lag between maps

    Had this bug since Beta 2 I believe, the game would sometimes stutter when transitioning to another map.
  2. The camera that follows the player when he moves isn't smooth as before, it feels like the game is going at 30fps when the FPS counter is far beyond 60fps
  3. Ping bug

    @jcsnider mine always reported ping, it was never 0.
  4. Ping bug

    I'm using external IP but when I hosted the game on my other PC my ping never went past 20, I will try using localhost but external IP worked correctly on Beta 3.1
  5. Intersect Beta 4 Released!

    Amazing work! And was the option to have animated sprites also added? If not, will it be added in a future update?
  6. Account bug

    When I logged in with my admin account that I always use it made me create a new character and when I spawned I was at a random map, not the spawn point or the last map on which I was standing.
  7. Ping bug

    My ping on Intersect is now 50-100 while hosting it on my own PC, also when I click "Log in" to enter the game the black screen shows more time than before, and the game is also more laggy.
  8. FPS Bug

    FPS Locked to 60, cannot change even if I set it to "No limit". Also doesn't feel like it's 60fps, feels like it's going 30-40.
  9. Greetings to the Ascension Gamedev community! I made this guide for those that have trouble with DPI scaling on Intersect in 2K/4K displays, where the client/editor looks extremely small. I did some research and found a solution, you can follow this guide step-by-step or download the files that I uploaded... Here's an example of how the editor looks without the scaling: As you can see the tiles and the text look very small and some don't like it this way. If you want to fix this then follow the instructions provided. 1. Create a blank text file using Notepad or other text editor and add the following parameters. <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> <application xmlns="urn:schemas-microsoft-com:asm.v3"> <windowsSettings> <dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">False</dpiAware> </windowsSettings> </application> </assembly> 2. Save the text file as "Intersect Editor.exe.manifest" (Remove the " ") 3. Save it again as "Intersect Client.exe.manifest" (Remove the " ") 4. Now you should have two .manifest files for the client and the editor, which you will have to move to the Intersect folder where your client and editor .exe are located. 5. We aren't done yet, the last thing you will have to do is open the Registry Editor (Regedit.exe) and head over to HKEY_LOCAL_MACHINE > SOFTWARE > Microsoft > Windows > CurrentVersion > SideBySide. (Once you are in the SideBySide folder you should see files like these) 6. Now you will have to create a DWORD (32 bit) Value called "PreferExternalManifest" (Without the " "). In order to do this just Right-click, select NEW > DWORD (32 bit) Value. Give it a name: PreferExternalManifest, and then press ENTER. 7. Right-click PreferExternalManifest, and then click Modify. Enter Value Data 1. Click OK. Exit Registry Editor. 8. Open Intersect Client/Editor and now it should be scaled to 1080p, if not restart your machine or check that you've done everything correctly. Here are all the files that you will need in case you did something wrong or you don't feel like doing the tutorial. http://www.ascensiongamedev.com/resources/filehost/13c686c7b3aae03cad498b0deca50dfb.rar If you have any questions or need help feel free to post them here
  10. Map editor looks very small, the "Delete" window is glitched, and the client looks extremely small even in 1920x1080 resolution (Also there isn't a 4K resolution option in the client settings). These might not even be bugs but just in case i'm posting it here, and if it isn't is there any way to scale both the client and editor to 1080p at least? I tested other applications in 1920x1080 and they look much bigger than the client, I also tested Eclipse engine and surprisingly enough it scales the application and the tiles.
  11. Did he verify it in the animation editor or the map editor? Because on the map editor it works fine.
  12. Time editor bug

    Set the time intervals to anything but 24 hours then set a period of time to 20% brightness and then when you click the label of the period again the brightness automatically increases without you changing the range overlay bar.
  13. Make an animation and try to play it via editor
  14. Presentaciones para la comunidad hispana!

    Hola @Refur!! Mi nombre es Francisco y actualmente soy estudiante de ciencias de la computación en la secundaria, te he visto antes en el foro pero nunca he tenido la oportunidad de saludarte. Actualmente yo y mi equipo estamos trabajando en un remake de un MMORPG de Zelda que fue hecho en el Eclipse Origins y ahora nosotros lo estamos trasladando al Intersect con muchas cosas y novedades nuevas. Te deseo mucha suerte en tu proyecto, parece prometedor! (Me alegra que haya alguien que quiera revivir esta parte del foro xD)
  15. Would be nice to see an option that would allow the player to change his account password and also that would allow him to recover it via email in case he forgets it.