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Apache_

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Everything posted by Apache_

  1. Those tiles are used for auto tiles. Change the tile type and paint the area, it will fill in the middle for you.
  2. The only thing that does not work is the editor. https://www.freemmorpgmaker.com/docs/en/Welcome.html You could always run a VM just for the editor, but that kinda defeats a little bit of the purpose for switching. Edit: If you do end up switching to Linux you will also need MONOGame.
  3. That is an amazing combat update. Thanks for the hard work.
  4. Is this something NPCs can use as well? Either way excellent addition.
  5. I was a lvl 72 demon hunter specializing in alchemy and blacksmithing.
  6. Bless you kind soul.
  7. I work from home and on the road, I have a little linux mini PC that I use to teamviewer into my PC that I have at home. This is not the one I had, just the first one that came up when I googled it. I had one of these that I could put in my luggage and when I got to wherever I was going I would just buy a screen and then return it when I was done. I dont use it currently because I just bought a laptop instead. If you just want to control the other computer get a little chromebook and use a free program like teamviewer or splashtop.
  8. I apologize that I was incorrect about that being a thing. I have not have any experience with the events system, but I think you could do something similar to Khaikaa's mini-game tutorial where you have one map that is blocked off by an event if it is in use. You could do something like if map x is in use then the next player would be sent to map y (which is an exact copy of map x). You would have to create multiple maps and if your game is really busy then you will need more and more.
  9. I did a quick search earlier, but I could not find any posts on it, I do believe there is already some way to make a map or quest or event that works like a single player instance. You may want to ask or make a post so someone with more knowledge can answer how that's done.
  10. I think depending on what you are doing its going to be the same answer. I believe there is also a way to create events so that only one person sees them at a time, but if you want a single player game it would be way less work to go with some other engine. If your not trying to make a 100% single player game then I think all this does is allow the player to become invisible so they are not on the map during the cut-scene. If everyone is invisible then its still a multiplayer game where you just can't see the other players.
  11. Yes and no, the Intersect is only a multiplayer engine. You could release it as a single player game, but you would have to release the server and the client to players. The players would have to launch the server and the client every time they wanted to play.
  12. Paste in you .json file.
  13. Plex is super easy. Shoot me a message and I'll give you a login to my server so you can check it out. Edit: Did not realize this was from like 6 months ago.
  14. The mapping intro help file is pretty good. Hopefully the rest will come shortly after B6.
  15. No, sorry this is only for adding in additional equipment. Adding anything else would most likely require a source edit. Out of curiosity what kind of item type are you trying to add? It might be achievable though an event or something.
  16. Yea just edit the config.xml in the server resources folder. Just new lines: <Equipment> <WeaponSlot>2</WeaponSlot> <ShieldSlot>3</ShieldSlot> <Slot0>Helmet</Slot0> <Slot1>Armor</Slot1> <Slot2>Weapon</Slot2> <Slot3>Shield</Slot3> <Slot4>Boots</Slot4> <Slot5>New Item Type</Slot5> <Slot5>New Item Type 2</Slot5> Then you want to do the same for the paperdoll if you are using that. You need to edit it for all the directions. <Paperdoll> <Up> <!--Paperdoll is rendered in the following order when facing up. If you want to change when each piece of equipment gets rendered simply swap the equipment names.--> <Slot0>Helmet</Slot0> <Slot1>Armor</Slot1> <Slot2>Weapon</Slot2> <Slot3>Shield</Slot3> <Slot4>Boots</Slot4> <Slot4>New Item</Slot4> <Slot4>New Item 2</Slot4> </Up>
  17. PLEASE HELP I read the 1st post but I still can't figure out how to vote for myself.
  18. I may over explain this, but just so that it clear for future searchers: If you want someone to play your game as a regular player: Give them everything in the "Client and Editor" folder except the "Intersect Editor.exe" and the "Intersect Editor.pdb". If you want someone to play and help edit the game: Give them everything in the "Client and Editor" folder. They will then need to launch the client and create a character. You will need to log into your client and launch the admin panel by pressing the "Insert" key on your keyboard. From there you put in their character's name and at the bottom you can set their access level. You will have to either make them an Admin or a Moderator. As far as I know the only difference between the two is that Admins can set other user's access levels. They then can log into the editor and start editing. If (for whatever reason) you only want them to access the editor: Give them everything in the "Client and Editor" folder except for the "Intersect Client.exe" and the "Intersect Client.pdb". I don't think you need to include the resources folder either, but be advised that they will not be able to set any sprites/animations to anything. The only way I can see this helping is if they are helping to code events or something like that.
  19. I like that snake way better than the one in the game. Sayainman is on point.
  20. When you are logged into the game client just click on "options" in the lower right hand corner, you then need to click on "edit controls".
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