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Gibier

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Everything posted by Gibier

  1. I would go with Niko's suggestion. I checked and i didn't see "chatbubble.png" so i think they are hard-coded and can't be remove.
  2. https://v-play.net/game-resources/16-sites-featuring-free-game-sounds http://soundimage.org/ https://sonniss.com/gameaudiogdc2017/
  3. Gibier

    Playable Ulna Online

    @moscano you main post should be wrote in english in this section.
  4. Resource related to rpg maker are only legal to use with rpg maker.
  5. Open the attribute page in the map editor. Just add your informations and put your warp case where you want.
  6. Well you could use any website which host image or use the ADG filehosting and selecty your image. After that only drag and drop the link here. The image will be show by itselft.
  7. That's the website
  8. Please rewrite your resource requests on the good section: https://www.ascensiongamedev.com/forum/71-resource-requests/ Ps: don't forget, use english everywhere except on the french pat of the forum.
  9. How are your icons ? Could you send one here ?
  10. Soluce: rename your image with the good name so: partyicon.png. Actually your image doesn't have the good name, so the image technically doesn't exist.
  11. You have two side with the animation editor. Left: mask level Right: fridge level You can only put one attribut by case.
  12. Gibier

    DBZ Renaissance

    Recommencement du développement prévu un jour
  13. "Perfect and yamcha..."
  14. I dont thinks so, but you could create a event item which give two item.
  15. Pretty sure the color on the ingame.xml use the same format than the colors.xml in the server's files. So argb (alpha, red, green, blue) Put 0 to alpha will make the color disapear. 255 will be full opacity.
  16. You need to launch the crafting table with an event. It's the last option on the event editor.
  17. Gibier

    Armor

    All the equipment can use paperdoll.
  18. Avant de commencer cer tutoriel il faut configurer le moteur de jeu pour qu'il utilise la fonction qui est bloqué de base. 1) Ouvrez le config.json du dossier serveur. 2) Ajouter la ligne "ZDimensionVisible": true, à la ligne 101 Ou changer false en true (utilisez CTRL + F pour faire une recherche. 3) Ouvrez le server.exe, puis l'éditeur. 4) Faites votre carte: 5) Ouvrez l'onglet Attributs pour voir ceci: 6) Mettez vos bloqueurs et vos passerelle de niveau: 7) Mettez les bloqueurs du niveau 2: 7) Mettez les bloqueurs du niveau 1: Explication: Lorsque le joueur sera sur le niveau 1 il pourra aller sous les tiles au-dessus des joueurs. Lorsqu'il sera sur le 2e niveau il passera au-dessus de ces tiles.
  19. This tutorial is now translated in french:
  20. La traduction du tutoriel est fini. Si vous avez des questions ou des suggestions n'hésitez pas!
  21. I'll continue this tutorial when the beta 5 will be finished. I already need to change few thing.
  22. I'm actually making a quests indicator feature It will help every player to find where to go to do any main quests. This feature will be activated by default but can be desactivated with a command.
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