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Zetasis

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Everything posted by Zetasis

  1. Zetasis

    [WIP] Pestilence

    I think the icons look fine except for the scroll. If I had to guess I would say that it was going to change since it is the stock icon in intersect and the others have all been changed.
  2. Zetasis

    [WIP] Pestilence

    I personally think the hotbar would look better without the blood but even with the blood it looks good. Just my opinion. Also, why isn't there blood on anything else except the hotbar? Just wondering if there was a reason.
  3. Well you'll only have to make them smaller if you purchase the RMMV styled pack. I would recommend buying them from the game dev market because if you buy them from the rpg maker site you only have the rights to use them with rpg maker and not be allowed to use them in intersect.
  4. Oh nice. I'll have to check it out for sure.
  5. There are emulators that allow trade and transferring?!?!? Which emulator does that? I mean with other people anyways. I know you can load up two roms and trade with your self but is it possible to trade with other people?
  6. Hmm. I would have never thought of doing this myself. Interesting for sure but how would a day and night system affect it? Might have to try this myself and see what all it can and can't do. Nice tutorial and thanks for the share.
  7. I think they flow pretty well together. How do the DBZ buildings look with it though?
  8. Doesn't look too bad. What tiles are those?
  9. I always keep my starter but to each his own. I don't have a set team but I do always love hitmonchan and hitmonlee. They can learn all the elemental punchs ^ if I remember correctly. It's been awhile since I played Pokémon.
  10. I like the sword but it looks a little strange when the character is walking up and it's on his back but the when waking the other directions he is holding it
  11. It's much easier to do paperdolls using layers. I'll try and make a tutorial at some point. It's super easy.
  12. Also, it seems like the shield and dagger and being held by the same hand. Maybe that could be an issue as well? Probably not but it's just something I noticed.
  13. Zetasis

    Doubts

    It sounds like he is wanting a way to make it so that other people can't steal the art work. I'm pretty sure you know that though. Seems like the program you suggested isn't working for him. I haven't tried it myself but if I get a chance I'll let you known if it works or not for me.
  14. Zetasis

    Doubts

    ^ im going to have to check this out. Seems like something that could be useful.
  15. It doesn't look completely terrible but the shading is killing me. Might just be me though.
  16. Haha, I did this awhile back myself. The only problem I ran into was the buildings. DBZ has an interesting building structure and using the time fantasy buildings I felt just wouldn't do. I guess I could have just made them myself but I never followed through with the idea.
  17. So awesome to see them in action! I can't wait to click them myself lol. Anyways, I really think hiding layers will be something a lot of people will get used to doing as it helps a ton. This way you can check and make sure you have the right layer selected and you're not going to accidentally delete anything on the map.
  18. Inpatient much? Anyways, I haven't had a chance yet to play with the new engine but it looks great! Can't wait to mess with the quest system.
  19. Larger then 2048 pixels? Wow dude, you should split those into at least two tilesets. That's my recommendation. Windows XP is ancient. I understand that upgrading costs money but I would recommend it if you have the chance. Good luck to the both of you and I hope it works out for you guys. @jcsnider and @Kibbelz, thank you both for your hard work and determination. I know @Kibbelz has spent the last few days vigorously knocking out bugs to help get the engine ready for beta.
  20. Well the tiles and sprites are made by Jason Perry, who also made the Time Fantasy tiles and sprites. So if @yeroC did what I did and specifically got ahold of the artist and bought/asked permission then he should be okay.
  21. Zetasis

    Nin Online Beta

    The game looks good but I am curious how you guys managed to get around copyright laws?
  22. That looks much better! I'll definitely give this game a go when it's ready.
  23. The guns look pretty good but I feel like the are too far back on the sprite. Also, it kind of seems like the guns need to move back and forth with the sprites arms.
  24. Well the quality is definitely better then anything I could do but there is just something about it that doesn't look right to me. Just doesn't look crisp enough or something. Like it looks blurry. I don't know what exactly it is but either way keep it up. Oh, I have a question, when you paint these do you start out with a large canvas and resize them down? If so that might be why they look blurry to me. So are you aiming for a vx style?
  25. Zetasis

    [WIP] Life Forge

    Alright guys so I started mapping out Gandor again and this time I'm going to put a little more into. It's not much but this is what I got done tonight. As you can tell it will be much bigger then the first.
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