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Everything posted by Mighty Professional
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Paid - Export game to Android as .apk
Mighty Professional replied to luciferofhell's question in Resource Requests
I will do it for 150k USD, does not need to be open source. But otherwise same as JC. -
Thanks for all you have done
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You keep saying stopped playing, but its a engine not a game. You can add this functionality if you want. If it did exist as you claim, you can go back and find the code to re-implement it. I am not super familiar with intersect, but it should not be that much work, just a bit of path finding knowledge, which probably already exists for npcs. If you arent willing to add anything to the engine your game will be pretty generic anyway. As for the responses, if you come in with an aggressive and negative attitude, you are likely to get aggressive and negative answers. The developers have poured thousands of hours of their free time to give you a free product. They owe you nothing. While it may annoy the hell out of you personally, the engine is made for the masses, and decisions of what to add and what not to add needs to be made. It might not align with your personal thoughts, but thats why its open source.
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Contains lots of interesting and useful information. Not just for Unity users but game dev as a whole. https://www.ascensiongamedev.com/resources/filehost/3f75520f7762ed9362ee0fdb0854f4ff.pdf Basically, a Unity ad, but still interesting.
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I Ran An Intersect Game For 3 Years - What I Learned
Mighty Professional replied to Aesthetic's topic in Community Guides
Wow, thanks so much for this. I think it is the first of its kind. Great to see a perspective that 90% of us wont. Really great to hear about a active game in the wild. really resonates with me :). I completely agree that the loudest can outweigh the many. Another thing to note is, that while the feedback may be valid. Their solution to fix it might not be. It is good to see what the issue is, and then see if their solution truly meets the core issue. -
Yea everyone starts with the yoda
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Click here to generate Pokemons!
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Glad to see you doing things right and sharing the love. Stoked to see what is to come.
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Rocking the bad moustache
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Lol oof
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Count as high as you can while staff are sleeping!!!
Mighty Professional replied to Giligis's topic in Forum Games
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For non coding tutorials, I always found the intersect event system powerful, but a bit confusing.
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Does the Download Contain a Tracker?
Mighty Professional replied to IsThisAVideoGame's question in Development Questions
If it did, would they tell you? -
Story Today I did this on my project...
Mighty Professional replied to SkywardRiver's topic in Design & Creativity
Trying to work on my project slowly, even if its only an hour a week. Today is not much, but I got the basic animation in for pushing objects. (Actual pushing of objects is next). I know the loop isnt perfect on the pushing segment, but I will polish it later. I also need to stop input when the animation is switching back to idle. Embedded Video Link [Edit[ Can now push Embedded Video Link -
Specified argument was out of the range of valid values.
Mighty Professional replied to nvh's question in Questions & Answers
Can you screenshot the editor? Sounds like you are trying to put in a value that exceeds the bounds or is of the wrong type. -
Story Today I did this on my project...
Mighty Professional replied to SkywardRiver's topic in Design & Creativity
Started my new game today, I have decided I will try to finish it even if I can only do an hour or two a week. So here is my first hour or so, obv its just the start and basically nothing is done. Today I worked on health bars, traps, and dying animation. Embedded Video Link -
General Introduction to cracking
Mighty Professional replied to Mighty Professional's topic in Programming
You need to find where the application starts up and put a jmp instruction to the registration then another to jump back to where it was. Or modify the return stack variable. It is going to be a bit more work. -
Good luck!
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But everytime you do, your grandma knows and is disappointed in you. My super power is I can jump super high.
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Sorry if this already exists. So how the game works is that the first poster (me) posts what super power they want. But then the next poster gets to add on to it. For Example: Post Above: My super power is that I can fly Next post: But your butt cheeks are now pterodactyl wings. My super power is that I can go invisible. Next post: Whenever you go invisible you cant stop screaming. My super power is Etc: Ill start: My super power is that I can read minds.
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How did I just notice this now.