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nizate

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  1. I got so excited, I donated! Keep up the good work!
  2. Man, I have to go learn json now lol... The change sounds awesome! I look forward to it!
  3. Make an enemy (no sprite) slow attack speed ranged that appears for a small period of time then disappears (getting 1 hit in)
  4. Yeah I would like to see static, I want similar with maps, but I might just code in this. (For create a guild) or just for top guilds each month. I will see.
  5. Nice! Are the blocks permanent? (besides if they take damage?)
  6. Sorting through purchased assets, redesigning and fixing 32x32 tilesets that were not on a grid. <= Pain in the butt, as most of them were touching eachother... Will have to redo all of the animations as they are not in the correct format for this engine. Maybe tomorrow.
  7. For bug reporting purposes you may want to overwrite the .pdb files with the new ones (4.4 and earlier) 4.5+ all have the updated .pdb files.
  8. Ok, I will follow the rules as outlined.
  9. Looks clean! Makes me want to make a UI for the community too.
  10. So this is kinda a catchup post, but... Worked on Tutorial Area: Finished the inside of the building... Just need to finish working on the events: and worked on mapping out the tutorial dungeon. (filled with Dead Mouse get it? ) The hole to get to it is on the right map (tutorial map) hidden somewhat by the trees: So far doing ok with everything, just can't test out my Event in the north (on tutorial) as it crashes the server entirely everytime I go near it in the client. This is where the player will escape this nightmare and actually be able to pick a class (human). My game isn't based around cats, I just wanted a tutorial filled with cats.
  11. I figured out what was causing it... The Rectangle tool doesn't connect properly this way. I will add it into the Bug Reports.
  12. Thank you, I read that on the forums, and was trying to get it to work, but it wasn't working right, I guess I was doing it wrong because it works now... :/
  13. So I never used RPGMaker or the sorts, so I had no clue about autotile until now... Now that I am doing a dungeon I need to connect maps pretty precisely using walls and the floor. At the edge of the map the tile seems to create the border however. Any and all help appreciated.
  14. LOL I thought that was awesome.
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