nizate

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  1. Unhandled Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Intersect.Server.Classes.Misc.Pathfinding.Pathfinder.Update(Int64 timeMs) in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Server\Classes\Misc\Pathfinding\Pathfinder.cs:line 224 at Intersect.Server.Classes.Entities.EventPageInstance.ProcessMoveRoute(Client client, Int64 timeMs) in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Server\Classes\Entities\EventPageInstance.cs:line 257 at Intersect.Server.Classes.Entities.EventPageInstance.Update(Boolean isActive, Int64 timeMs) in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Server\Classes\Entities\EventPageInstance.cs:line 216 at Intersect.Server.Classes.Entities.EventInstance.Update(Int64 timeMs) in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Server\Classes\Entities\EventInstance.cs:line 98 at Intersect.Server.Classes.Entities.Player.Update(Int64 timeMs) in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Server\Classes\Entities\Player.cs:line 244 at Intersect.Server.Classes.Maps.MapInstance.Update(Int64 timeMs) in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Server\Classes\Maps\MapInstance.cs:line 672 at Intersect.Server.Classes.Core.ServerLoop.RunServerLoop() in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Server\Classes\Core\ServerLoop.cs:line 22 at Intersect.Server.Classes.ServerStart.<>c.<Start>b__2_0() in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Server\Classes\Core\ServerStart.cs:line 144 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()
  2. @jcsnider not sure if this will help but I am showing all options related for the event. I also have included the pdb file above. I had triggered that crash a few times in it from what I seen. If you need anything else, please let me know...
  3. Not working bag

    Remember a few posts ago, I said Restart your server to test things before making a bug report? I said that for a reason lol. Big online games have a maintenance day for a reason.
  4. Not working bag

    Bags work, just not the way you think they would. Double click bag to open, then double click on item to place in bag when the bag is open. The only bug with this (bag) is that potions or consumable items will be used when trying to store the items. Which is going to be fixed in the next update. Please look to see if bugs have been reported before, many of your bug reports are duplicates or not bugs. Please take time to learn the engine and ask questions before posting things are bugs.
  5. Free "Softwood UI"

    Looks clean! Makes me want to make a UI for the community too.
  6. Story Today I did this on my project...

    So this is kinda a catchup post, but... Worked on Tutorial Area: Finished the inside of the building... Just need to finish working on the events: and worked on mapping out the tutorial dungeon. (filled with Dead Mouse get it? ) The hole to get to it is on the right map (tutorial map) hidden somewhat by the trees: So far doing ok with everything, just can't test out my Event in the north (on tutorial) as it crashes the server entirely everytime I go near it in the client. This is where the player will escape this nightmare and actually be able to pick a class (human). My game isn't based around cats, I just wanted a tutorial filled with cats.
  7. Bug with items

    Right click to drop a specified amount of item, if it is item to be consumed it must be on consumable and stackable... I have had no issues with this. I just tested this with enemy NPCs and resources, and have had no such trouble using dropped consumable items. Can you take a video of this? Have you updated to the latest version of intersect?
  8. Make an item, or Event that you can use or talk to that resets all the switches or pv you have set. I have things set like REMOVEteleporter(event) or REMOVEresetLevel so I can easily find the DEBUG and testing events I make.
  9. How do I join maps with autotile?

    I figured out what was causing it... The Rectangle tool doesn't connect properly this way. I will add it into the Bug Reports.
  10. How do I join maps with autotile?

    Thank you, I read that on the forums, and was trying to get it to work, but it wasn't working right, I guess I was doing it wrong because it works now... :/
  11. So I never used RPGMaker or the sorts, so I had no clue about autotile until now... Now that I am doing a dungeon I need to connect maps pretty precisely using walls and the floor. At the edge of the map the tile seems to create the border however. Any and all help appreciated.
  12. event disappears

    The event moves ON the map.
  13. comfort in things(offer)

    OH, You can do that with an EVENT. There is an option to make the event follow the player, and you can force the player to move however you want... Just make the event a higher layer than the player, or make it follow path, then make it loop in the options.
  14. Real life photos

    LOL I thought that was awesome.
  15. A Cat Silhouette

    I would say a unresponded request can still use some help.