jcsnider Posted August 10, 2016 Posted August 10, 2016 Intersect Alpha 1.7 Released! August 10th 2016 News/Updates There are a TON of bug fixes!  Changes include a new Day/Night System! {option} More info found in the dev blog here:  We also have a new world view/map grid system!  This should kinda give you an idea of what to look forward to: {option}   Upgrade Instructions (Required for 1.6 Alpha users!) 1. Overwrite your current 1.6 installation with all of the 1.7 files below. 2. Download the radialgradient.xnb file below and add it to your Client and Editor/Resources/Shaders folder. Overwrite the existing file. 3. Then navigate to your server folder and run the Intersect Migration Tool. It will find your database. Hit 'y' to start the upgrade process (don't fret, it will make a backup for you!). 4. Run the Migration tool in the Server folder to upgrade your database! (Not shown in the video below!) 5. Once that finishes you are good to go! (Here is a demonstration video of myself performing the upgrade.)  Download Click here to visit the download page. As always, feel free to post comments and questions below! radialgradient.xnb Zetasis, hra, Sammo P. and 4 others 7
Aesthetic Posted August 10, 2016 Posted August 10, 2016 Amazing work as always JC!  (PS: The attachment link is down)
jcsnider Posted August 10, 2016 Author Posted August 10, 2016 Really? Working here. Maybe a permission problem. For anyone who can't get to it here is a mirror. http://www.ascensiongamedev.com/resources/filehost/3641ed2aebf9a8cdbbefe432d446fb8a.zip Aesthetic 1
jcsnider Posted August 10, 2016 Author Posted August 10, 2016 Forgot to mention you need to run the migration tool like normal! Include that in your upgrade steps! (Modifying the OP)
JimineyWhiskers Posted August 10, 2016 Posted August 10, 2016 Very impressive, love the world view grid. Xeno 1
sebacame Posted August 10, 2016 Posted August 10, 2016 Nice work, i love the day/night system. Btw you forgot to mention the "Allowing events to tell the time and react to in-game time." on this post even though you did add it as a condition, glad you did that! Golbi 1
Phenomenal Posted August 11, 2016 Posted August 11, 2016 @jcsnider erm my client crashes when I run it...
jcsnider Posted August 11, 2016 Author Posted August 11, 2016 Make sure you followed the upgrade instructions, especially when it comes to adding the new shader. If you have an error log make a bug report and post it. Otherwise try the basic debugging steps (updating graphics drivers, restarting pc, disabling antivirus, etc)
jcsnider Posted August 11, 2016 Author Posted August 11, 2016 12 minutes ago, jcsnider said: If you have an error log make a bug report and post it. Otherwise try the basic debugging steps (updating graphics drivers, restarting pc, disabling antivirus, etc) Â It works for others. So you will need to explore to find out what's different or at the very least what's going wrong.Â
Phenomenal Posted August 11, 2016 Posted August 11, 2016 @jcsnider Oh well I'm on a shitty pc I don't use as my main just until tommorow so I reckon on my main it will be fine
Vallar Posted August 11, 2016 Posted August 11, 2016 Looks really amazing and I like the way it can be setup to be more gradual or less so. Excellent work guys -- oh and cute tileset you have there.  The "Free Stuff NPC" looks like he is on fire though Xeno 1
Kibbelz Posted August 11, 2016 Posted August 11, 2016 That's @lurv's graphics and maps we were borrowing for a test environment! lurv and Xeno 2
Xeno Posted August 13, 2016 Posted August 13, 2016 Excellent systems, and no major issues. Keep up the good work guys!
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