AlexandreKayle Posted May 11, 2019 Posted May 11, 2019 I'd like to create a button to jump, but I do not know how to do this, anyone know?
3 Kibbelz Posted May 11, 2019 Posted May 11, 2019 Its not possible currently until source code is available.
1 Gibier Posted May 11, 2019 Posted May 11, 2019 2 hours ago, Ainz Ooal Gown said: You can achieve a jump "like" affect through events (basically just move routes or teleports but wont be greatest). Â Would be even more appealing to do this when next version comes out and you can make the character invisible, as you make the char invisible then play a jump animation. Â How does the player would be able to jump on top of a blocked tile?
0 buu Posted May 11, 2019 Posted May 11, 2019 5 minutes ago, Gibier said: Â How does the player would be able to jump on top of a blocked tile? He said a jump like effect. not function Ainz Ooal Gown 1
0 Gibier Posted May 11, 2019 Posted May 11, 2019 yeah but why suggest something that dont even do what AlexandreKayle want
0 Agoraphobic Posted May 12, 2019 Posted May 12, 2019 Right now the "Dash" function could be used in place of it because it can avoid collision,etc?
0 Ainz Ooal Gown Posted May 12, 2019 Posted May 12, 2019 13 hours ago, Gibier said: Â How does the player would be able to jump on top of a blocked tile? Â Make the event so it acts like a block and have the interaction as player action (so it will have a button for the action). Then all you have to do is move the us a move route to go through the event. Like I said its not perfect but its a different way of looking at the issue using the event system. Â I was only providing a possible different solution as a workaround until source comes out.
0 Gibier Posted May 12, 2019 Posted May 12, 2019 1 hour ago, Ainz Ooal Gown said:  Make the event so it acts like a block and have the interaction as player action (so it will have a button for the action). Then all you have to do is move the us a move route to go through the event. Like I said its not perfect but its a different way of looking at the issue using the event system.  I was only providing a possible different solution as a workaround until source comes out.  Indeed, but that would be a lot of work and performance decrease cause almost every block would be replace by event which will probably break between each other cause thats what the maps do after a certain amount. I don<t really see a point of loosing time to make a system that wont work properly. Would be more useful to work on other side of a game while waiting the source.
-1 Ainz Ooal Gown Posted May 11, 2019 Posted May 11, 2019 You can achieve a jump "like" affect through events (basically just move routes or teleports but wont be greatest). Â Would be even more appealing to do this when next version comes out and you can make the character invisible, as you make the char invisible then play a jump animation.
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AlexandreKayle
I'd like to create a button to jump, but I do not know how to do this, anyone know?
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