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WereAlpaca

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Everything posted by WereAlpaca

  1. Weird ! I use TF and I haven't seen that one yet. Cheers
  2. Hey! Looks great. Was wondering if you custom ordered that mount or if the source was publicly available? I'm just wondering who the artist is above all else. Might commission them for other work if they're available!
  3. I love The Walking Dead. Stoked for new season. Cool to see this project! I wish I had some friends who were bilingual to translate it for you.
  4. -2 that's it I'm joining the staff
  5. Okay hear me out. I will personally pay you all 20$ if we can make it to 20. Here it goes: 1
  6. defeat is nye, it shall happen 2night
  7. 2 and if we make it to 5 I'll donate 5$
  8. You could do a set number of rooms, and have limited dungeon runs happening at once. Literally have identical maps, lets say 10. Use events to make sure each party is in a separate map. I imagine it would work with the size of most games on this forum. 10 might even be too many dungeon maps as you wont likely have 10 parties worth of people running 1 type of dungeon at once.
  9. Except no one remembers your name other than your somewhat strange Uncle, and the appletini is always a bit bitter compared to how you like it. My superpower is to be able to memorize anything I repeat 5 times over
  10. but you can only use the electricity for small appliances like toasters and microwaves my super power is the ability to grow new body parts at will
  11. gonna celebrate two-night!
  12. This is pretty close to what I mean! However, I want the players to have full access to the editor, just only building their own world - while still having the client to log into the hub world and make friends with everyone else. So they would still have access to making quests, items and so on, with the only provided resources being the graphics. Definitely would need a system to create, edit, share maps, ideally through the hub world AKA the client.exe. Okay so I don't think I'll do this but I was just wondering because it feels like it would create a very unique community.
  13. Note: This is an extremely silly idea logistically I was just wondering if it's possible. Can we within the terms of licensing gamify the editor client? I was thinking of creating assets for a game, then having source mods to make the editor have a unique world to each player. Then from there I would have a hub world where players can meet eachother and explore the worlds other players have made. Is this allowed in any way?
  14. scoop doop da toodle de doo

  15. No coding knowledge required! If you want the game engine to bend to your will then you will need code knowledge. However, the gameplay and systems that it has are already fantastic game design. When it comes to small features you want changed - you could easily commission someone for it, and it won't break any huge budget.
  16. I think if you used a single tile at a time, it would be completely random. He just happened to use a sheet of tiles with lines in them.
  17. Use the Resource feature for trees
  18. Metallica: One (Official Music Video) - YouTube
  19. No problem!
  20. You need to fix your sprites so the first frame is a standing frame. Look at the default intersect sprites so you know the order.
  21. Could we see something done in the intersect default sprite style? That'd be really beneficial to people wanting to include you in their game! If you need examples or the download link from the forum just let me know, but it's all on this site. Some ideas could be a customized player (like a humanoid creature), a monster, some armour, weapons or even tiles! Cheers!
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