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boasfesta

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boasfesta last won the day on November 9 2016

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  1. boasfesta

    Server Manager

    How strange, it works perfect for me, ill check it with other devices If any 1 get more messages, notify here please
  2. boasfesta

    Server Manager

    Did you test it with internet access? Its 3G or Wi fi?
  3. boasfesta

    Auto Mapper

    You can just access the Orion source code, not Intersect :/ Anyway check your Resource Frequency on map editor configs, a higher number means less resources. (I think i made it inverted, dont remember) It only make islands actually, for future releases i want to make dungeons and similar things. If you dont want a island you can just block the beachs warps and it works hahaha
  4. boasfesta

    Server Manager

    What version it is? And what message you get?
  5. boasfesta

    Server Manager

    Wow awesome! Soon i'll release the source so you can use it for Intersect if you want! It will be a pleasure to help
  6. boasfesta

    Auto Mapper

    Sorry for the late answer. Did you config the resources used by the Automapper in the editor? Also, did you used the Damian adaptation for Orion or you adapted the code by yourself?
  7. boasfesta

    Server Manager

    Hello developers! Some days ago i wanna try my Java skills, so i made this. For any engine you use, or any gender of game you make, there is always problem when you release a game: Anytime your server can crash, and in the worst situation, you're not at home. You cant leave your players alone, and you cant close the game without seeing that error message for fixing it later. Sure you can use Team Viewer, but in some cases you don't have much internet speed or limit (Cause Team Viewer consume it a lot). So to resolve that, i've made an app for android that can check your server status, and also restart it if doesn't, using low internet costs. Here is the Server Manager! Releases Version 1.0 Download How to use Extract the rar file on your server folder Open the config.ini file Configure the executable name and put your server port Open the Server Manager.bat Enter the Server Manager App folder Send the apk for your android device Install it Configure with your connection information Patch Notes Version 1.0 Check server status button Restart server button Screenshots If you like it, leave a comment with suggestions for future releases! If you love it, Make a donation!
  8. boasfesta

    Dragonball Z: Resurrection Online! [Now Recruiting]

    hahahah Im very greateful for that! I just didnt recognize your nickname, sorry
  9. boasfesta

    Dragonball Z: Resurrection Online! [Now Recruiting]

    @LegendarySaiyanMan There is no problem for you to use my videos for showing your future systems, i just wanted to be noticed before hahahha Anyway, if you could just add and a little credit mark it would be good for both of us, since the topic shows that game is an different one haha. Im here for anything you need
  10. boasfesta

    Automapper System Sourcecode (VB6)

    It would steal my job, and robots can rule the world! Sure Will Smith won't like that.
  11. boasfesta

    Automapper System Sourcecode (VB6)

    Next objective: Autogame System hahaha I think it would be a exciting system to develop, like selecting item graphics and giving rarity to them, so the program make equipments for every class along the levels updating its data to be stronger and selecting its graphic based on rarities, same for npcs...OH NO! MAKE IT STOP I DONT WANT TO DO THAT!
  12. boasfesta

    Automapper System Sourcecode (VB6)

    Sure! I sent you a PM
  13. boasfesta

    Automapper System Sourcecode (VB6)

    Well so there is something different in Orion autotile system, i will install VB.NET on my pc and check it out @jcsnider@Kibbelz if you guys want to add the automapper system to Intersect i can make a conversion to C#, so it won't waste your time working on a done system and you can work in new ones. Will be good to help me study it and will be a honor have my system on a official Intersect release
  14. boasfesta

    Automapper System Sourcecode (VB6)

    Its not ground layer, you're painting the whole tile filling all layers, and not keeping the under layers just adding the above ones as the system does, probably this is happening because you're justing setting the map tile as the tile prefab, and the tile prefab doesnt have nothing on under layers . So the black border on your grass doesnt mean the tile its on ground, they are on mask 1 but there is nothing on ground. So in the addTile method you'll need to find the first tile prefab filling layer (like mask 1 for example) and then start to fill just after this layer (keeping the ground safe) for the not detailed prefabs as water and river, for the detailed prefabs as grass and mountains you have to keep the above layers too, so you just fill the layer that have an tileset and ignore the anothers. This code is on Sub AddTile and explains exactly what to do: For i = 1 To 5 If Tile(Prefab).Layer(i).Tileset <> 0 Or CleanNextTiles Then TileDest.Layer(i) = Tile(Prefab).Layer(i) TileDest.Autotile(i) = Tile(Prefab).Autotile(i) If Not HaveDetails(Prefab) Then CleanNextTiles = True 'For water and rivers End If Next i
  15. boasfesta

    Automapper System Sourcecode (VB6)

    Woooow damn! I did'nt thought VB.NET was so different! hahha Very excited to see this working on a new engine
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