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Maysoon

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Everything posted by Maysoon

  1. on mobile right now. Spells don't scale with any stat currently. Str only had to do with melee damage. Points are for stat assignment.
  2. I like it. I've almost always been a minimalist when it comes to graphics design. What's the font by the way?
  3. Hi guys. I've recently been working on my first attempt at programming an online game using node.js and HTML5. Currently I have got basic movement, a basic chat system, and a login/registration system. For simplicities sake I store all user data in text files. This allows for easy manipulation both manually and automatically. Here is a video demonstrating what is done.
  4. gonna be gone for a few days

  5. Haha mb, I thought the original download link was the tool not the sprites.
  6. Really nice tool for anything really. Plenty of game development engines use .png for animated sprites.
  7. Just as easy as AMap, nice. My only question is whether or not there will be battle animations.
  8. Can we change the way spoilers look? On my computer at least the text is really hard to read.
  9. Status is a self-reflection of our alien ancestry.

  10. Looks sick. Can't wait to see more.
  11. Looks pretty cool. Are there plans to add Gen 6 things when Gen 7 rolls around? Besides that I'll definitely hop on and give it a go.
  12. Thanks for the feedback everyone! I will start experimenting with it. I also am starting to get into some sprite work and will start putting some of that up shortly. Stay tuned!
  13. If you are changing the bookshelves I think a nice mahogany color would go well with them.
  14. I quickly whipped something up. I honestly think it looks a lot better but I want your opinions. I still need to figure out what to do with the big empty brown area. I tried a window but it didn't look good.
  15. Yeah, the house. I need to redo it. I'll probably do it at a later time when I can set some time aside to study. Basically I was going for a slanted roof and attempting to use the darker color to create depth.
  16. The only comment I have for now is that the map(at least the first one since that is the only one that loaded) looks kind of bare. Some things you could do to add some liveliness would be to add more furniture or even carpeting to the floors. Otherwise good luck on your projects it looks good for a start.
  17. The traits are there for buff skills. Say for instance you wanted a skill that increased Strength for a short while. HP and Mana difference means they remove HP/Mana from the target. Currently in 1.5 there is a bug where positive HP difference damages and negative heals so keep that in mind.
  18. Updated the tile set. The new additions include a house and rocks. Expect update rate to start accelerating since I finally have some time to work on this again.
  19. How does one update status

    1. Dr.House

      Dr.House

      How does one reply to a status?

    2. Kibbelz

      Kibbelz

      How does one like a status?

    3. jcsnider

      jcsnider

      How does one quote a status?  (Crap, no quote feature XD)

  20. Sup Niko I recognize your name from my time over at Eclipse. I think my favorite set is from Texo World. It looks the most refined in my opinion.
  21. You first have to change the IP the client connects to in it's config.xml file. The file is located in the client's resource folder. You should be able to use no-ip with Intersect.
  22. Damn, to think I was just settling down with 1.4 and then bam 1.5. Insane progress in such a short time.
  23. I hate doing GUI work of any kind but this looks sick.
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