Jump to content

Gibier

Moderators
  • Posts

    1438
  • Joined

  • Last visited

  • Days Won

    98

Everything posted by Gibier

  1. Please write in french in the french section.
  2. It can be made with events on maps, three conditionnal branch and a player variable. But your maps could have many event.
  3. Non désoler ce nest pas actuellement possible sans modification aux sources. Il faudra attendre qu'elles soient relâché puis les ajouter par toi même ou par une autre personne.
  4. No you can, but the intersect's developping team warn against this modification. It can make the engine unstable. If you do that i would suggest you to cut in half the tiles number of maps. You should read this before making those change. It's at the end of the config.xml in ther server's side. If you already have maps in your game, you will have to delete them.
  5. Not only that, steal the game
  6. What will happend with update? With the server database ?!? The player will have edit themself?!?
  7. Sorry intersect engine is to create online game only
  8. Yiu are looking for "Panorama"
  9. @pLeet @Talikan Je suis en effet Quebecois, mais ma qualité de mon anglais n'est pas assez développé/bon pour pouvoir t'aider :/
  10. I was sure you tried intersect before Like K said intersect run on windows, even more, the editor is only on those OS
  11. "Please note that our graphic packs are licensed for use in RPG Maker only!", so not legal until the person use rpg marker instead of an engine like intersect, eclipse...
  12. I don't think something like this is possible. The best way to do a trap spell would be with a event spell. But the event don't have the ablility to deal damage, being activate by a npc, "create another event" with a trigger player touch. Also event spell would target the user who lauch the spell.
  13. You can't, animation like that isn't implented in intersect and will not be by default. You will need to wait for the source to add it yourselft or by someone. Many users already asked for this feature and the developpers said that they will not add it cause too many way (frame numbers, not everyone have attack frame in their spriteset...) But i also want to see that feature in intersect one day. Would be nice to have it in json with possibility to active/desactivate it and choose the frame number.
  14. @NewWun Please create another post to ask that question. Cause you are off topic now ^^ And if someone also have this question he'll able to find with the AGD search engine.
  15. This is not possible, you will have to add it by yourself or by someone when the source will be available.
  16. There some picture to show how to do it: You could also do it like this: This would be the cleaniest way to do it with only on event page.
  17. Finished creating the 5 map copy for the instances to fight Vegeta. I also fix almost everything related to the quest. The only thing i've to do now is make a teleport animation for Vegeta's ship.
  18. Gibier

    DBZ Renaissance

    Les 5 instances pour combattre Raditz sont fini.
  19. I knew that he were talking about that feature I just didn't want to fully write i
  20. Warp: I don't think so, i never saw anything related to this feature in the editor or server configuration. Event: No
  21. Pour plus d'info sur les changements de dimension des tiles:
  22. If i don't make any mistake, the answer is no to everything. I dont think those thing will be added to the default version of the engine. You will surely need to wait until the source will be release.
  23. Even with that, if i would want to troll a game with multiaccount i would create real one to be able to troll. Don't underestimate the time they can unnecessarily waste.
×
×
  • Create New...