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jcsnider

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Everything posted by jcsnider

  1. Welcome @gaveitatry! I'm glad you found us! I will have to reach out to Justin and thank him for the referral and any others he has sent our way -- I didn't even know he was working on Mystica let alone that it made it on steam that's awesome news! Look around, ask questions, give Intersect a try and let us know what you think along how we can help you get started. Welcome to AGD!
  2. Should be worldwide here in the next 24 hours or so.
  3. If you get viruses you need to re-evaluate how you use and protect your machine. Saying that more windows machines end up with viruses compared to Mac and Linus variants is likely true but does not account for how much more Windows is used in comparison. Regardless this isn't a debate board and there is nothing useful coming out of this topic so I am locking it. If you want to discuss Windows 10 I recommend http://tenforums.com
  4. Actually going to sleep now but just to be safe - 0
  5. Let's go with the feature being incomplete and wait until 1.4
  6. We might add the option for the walking animation to constantly play (for flying npcs and such) but we will not be adding combat animations to sprites in default Intersect. Those animations will be achievable with source modifications when that becomes available.
  7. @Toahst and @Henry are now honorary members of our Hall of Fame! Thanks for all the help everyone and special thanks to @Henry for sending new folks our way in his weekly streams
  8. We need more status updates :P -- I'm back to Intersect UI work.

  9. No we are not because directional blocking would then require a more advanced and likely more intensive pathfinding system which would likely result in a significant performance hit.
  10. 0 -- I played Jinx earlier today and beat a Jhin to the ground. Was a lot of fun
  11. Posts in this section will no longer increase your post count. (They were never supposed to). Just a quick heads up/FYI! Furthermore post count is being re-calculated so current posts in forum games will be removed.
  12. We now have @熊猫みたい aka PandaCoder joining the Hall of Fame! Welcome and thank you for helping us out :D (PS no idea if that mention is gonna work I had to jimmy rig it since I don't know how to replicate those characters on a US keyboard.
  13. 0, I'm back in town! You all are in trouble
  14. We've received 2 recent donations from unknown email addresses/names. Feel free to send me a PM anytime and let me know who you are if you do not wish to remain anonymous. Regardless, thanks for the support everyone we really appreciate it!
  15. Spawn points are set on a per-class basis and can be set for each class in the class editor
  16. In game purchases, memberships and everything of the sort will be possible with source modifications but that is not something we will ever include in the base engine.
  17. Experienced programmers?! Where?! Oh could I put them to work xD
  18. Thanks to everyone who donated yesterday. We were driving down the road and my friend kept saying "you've received X dollars from (insert name here)" as my phone notified me of PayPal updates. Each time I just leaned over and told him that he should get into game dev Ill be updating the Hall of Fame and Donation sidebar as soon as I get back to a PC - most likely Monday. Just to keep everyone updated we are already at 90% of our donation goal for the month!! Thanks again everyone and I'll see you all soon!
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