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jcsnider

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Everything posted by jcsnider

  1. Yes, you would. and yes, you would.
  2. The domain settings have been reapplied. Over the next 24-48 hours you all will see the redirect go live!
  3. No you're not!
  4. Not anymore!
  5. Welcome @Agoraphobic, @Damian666, and @yeroC to the AGD moderation team! :D

    1. Henry

      Henry

      Awesome choices for the mod team :D o7

    2. Giligis

      Giligis

      Thank you Henry !! Appreciate the kind words as always. Here to do my best :)

  6. In light of recent events and the crazy amount of traffic I hope we are about to obtain it is clear that I am going to need some help around here! So without further ado I would like to welcome @Agoraphobic, @Damian666, and @yeroC to our to our moderation team! This makes them the first 3 moderators in AGD history! Wish them luck!
  7. What yeroC said. Follow the guide he found here to create a basic water autotile. Once your autotile is made and working you can make small changes to it for separate frames. Intersect supports 3 frames so just set 3 versions of your autotile side by side, use the animated autotile option and start drawing. You should get a really nice effect.
  8. I don't expect it to but not because of me. If they still had that domain and we weren't here at all their community would still be on a crash course. This might expedite that process -- only time will tell.
  9. It's official! After nagging for several months, Link finally agreed to sell me the FreeMmorpgMaker.com domain! It is now in my possession and in a few days FreeMmorpgMaker.com will be the new home for the Intersect Engine website. Along with the domain acquisition we can expect a small influx of site traffic and probably a few new members joining our little community. Let's give them a warm welcome!
  10. W00t! Another Hall of Fame member! Welcome @BeNjO Thanks for fueling my obvious "crack addiction" XD
  11. Very happy with the updates. How does networking work? Could do some Smash Bros tournaments or something someday.
  12. Absolutely. Here in the next few updates you will see combat open up more and more. Adding action messages or numbers/info messages around action to show you critical hits, damage inflicted/taken, etc is also a priority. It will take time but we will make sure we cover all of our bases
  13. Source Here! The author (7soul1) says they are free for commercial use. If you opt to use any or all of these icons please credit Henrique Lazarini. If you visit the source link you can download separate pngs for each of these icons upon other formats. Enjoy! Edit: the ones posted by Damian666 > http://www.ascensiongamedev.com/community/applications/core/interface/file/attachment.php?id=25
  14. Logic. Bad thing is that you can't just listen to one song, you gotta listen to all of them, in order, because it tells a story. Lucky for you I posted the whole playlist above. Enjoy.
  15. Used it in the past, not for the money but just to solve some of their challenges. Kinda fun, worth a shot even if you are just getting started with code. (Not saying that any of us could win the $15,000 prize)
  16. Falso
  17. 9 are loaded when you login or warp to a new area. As you move 3 are loaded at a time when needed based on the direction you are moving. We request and load them before they are technically needed so if it takes time to grab and render them you don't witness any visual defects.
  18. jcsnider

    Controls?

    WASD to move. (Arrow keys will also work in Alpha 1.4+) E or Left Click is used to interact, pick up items and attack. Right Click will be used for blocking. Number keys 1,2,3,4,5,6,7,8,9,0 are used for the hotbar. I think that's it. Combat is not fully functional yet. We will be debugging and bringing everything online in the next few updates.
  19. 166
  20. Not anymore.
  21. A new challenger reaches the Hall of Fame! -- @Little Pixel!!!!!
  22. @Kasplant I see dashes......
  23. Wow... We are ruthless and you all are slow. Back to zero folks!
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