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jcsnider

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Everything posted by jcsnider

  1. I lied lol. Took us way to long to swap out the sound system and head unit in my buddies Mustang XD. Will ship out tomorrow I am going to bed lol
  2. We'll be shipping all this out as soon as I get to my PC and package it up.
  3. dated
  4. Class Control, Event Upgrades, and More! July 15th 2016 News/Updates With the UI upgrades out of the way and combat taking off we took a step back and start planning ahead for the future of the engine. We knew we had several features we were eventually going to want like Kicking, Banning, Muting, Quests, and many upgrades to existing systems that we wanted to make. The challenge was to make those changes without you all needing to start over. So now we have a Migration Tool that will convert your game to work in newer version of Intersect. (See Below) We also have a ton of new features we want to show off before they go live tonight or tomorrow. Updated Event System Common events now have triggers. You can start them when a player logs in or when players level up. Normal events now have a new option to be frozen upon interaction. This means that when you talk to events they will no longer run away from you. (Unless you want them to) Updated Class Editor You can now set faces to go with sprites for each character option in the class editor. If no face is selected then the sprite will be shown where faces would instead. Each class can define it's own regen percentages for health and mana when out of combat! For each class, you can set the amount of XP required to reach level 2, and then how much more XP should be required each time players of that class level up. This also opens doors to some classes being harder to level than others. Furthermore you can now define how you want Max HP, Max MP and all the stats to increase (or not) upon leveling. If you want to give points and allow users to divvy those out themsleves you can do that too! The final updated class editor is a lot larger and a lot more advanced: Combat - Regen, Leveling, Attack Stances and More Your browser does not support the video tag. Click here to check out more updates on combat this patch! Updated Item Requirements/Paperdolls Items can now have a gender requirement where you can set items to only be usable by Males or Females. For equipment items you can also set different paperdolls for different genders. Migration Tool The next big thing is the Migration Tool. This allows us to expand, update, and convert database items for new versions of Intersect without you all losing work. It is fast and only requires permission to start. This migration tool helped us get the database ready for Banning, Kicking and Muting in Alpha 1.6. It also set us up to implement quests sometime during beta. We are very excited for all the new workspace and features coming your way. Whats next? Bug fixes! We're gonna fix up some of the biggest Intersect annoyances. Kicking/Banning/Muting - we are going to bring the administration tools online. Server Commands - We want to make the server console say more than "invalid command". As always, feel free to post comments and questions below! We are excited to hear your thoughts on our progress!
  5. Version 2.0.0

    1862 downloads

    This is a simple splitting application that allows you to split large images into several pieces. Good for turning tilesets into individual tiles, facesets into individual faces, etc. Example usage: I found a set of Face graphcis that I wanted to use in my game. But I am programming my engine to accept individual files. I start with these graphics. Open up the graphic splitter and select my source, destination folder and the number of horizontal/vertical splits. Hit the split button and my output looks like this - I'm good to go! Feel free to check out the GitHub Repo for the source of this application.
  6. Version 1.0.0

    3480 downloads

    This application quickly allows you to convert a folder full of .wav formatted sounds to .ogg sound files. These tend to work better with the SFML sound engine and are compressed better to save disk space. Hope this helps! Feel free to check out the GitHub repo for the source of this application.
  7. Version 1.0.0

    655 downloads

    Very nice tool to fix up your spritesheets and tilesets. Great for aligning because of the grid and snap to grid functions. Good zoom so a good tool for creating tiles and sprites too! https://graphicsgale.com/us/ (Originally uploaded by @Kasplant on old SMF site)
  8. What we are saying is that RPG Maker is built for single player games and should be used as such. Multiplayer engines are built differently from the ground up becuae the designs are so different. Anyways I'm sorry but I can't send you any info on my old project. If you google Pokemon Neon you might find a few old images but that's all that's left. It feels like it was a lifetime ago.
  9. Almost caught this. Game froze as I threw a poke ball. Quickly relogged and he was gone
  10. I used to run a old Pokemon game which was a weird merge between Pokemon Essentials Starter kit for XP and RMX-OS the online system created by Blizzard. One of the biggest problems we had was that all of the logic was processed on the client and the server never checked any of the data so it was beyond easy to hack. Is that the same with this system? If so, it's not fit at all for any online play. (Except for co-op, maybe)
  11. Or alternatively play with the more challenging rules and keep track of how far you go, when you can no longer move forward we set a high score or something of how many changes we made and then start over with a new word.
  12. Upgrade instructions to 1.4 are found at the bottom of this post. http://www.ascensiongamedev.com/community/topic/613-intersect-alpha-14-released/
  13. So by default any gender can use an item/equipment. Then I will add a male/female dropdown to restrict an items use to only male/female. <- That is feature 1 I will then modify the paperdoll selection so you must set a paperdoll for males and females. Therefore they can be the same or they can be different.
  14. I'm adding that too.
  15. Scared
  16. Shares
  17. Spores
  18. Sport
  19. Smart
  20. ^ The guy above @PhenomenalDev has entered the Hall of Fame!
  21. I read that as 27 this morning on my phone.... I was about to call a team meeting 0
  22. I will be migrating all of the old downloads (including this one) from the old site in the next day or two.
  23. To be fair both topics were, for the most part, unrelated. Both questions will be asked again and we can refer to both of these topics to answer them. Cheers!
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