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Everything posted by jcsnider
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Due to changes made this evening the ShareX uploader must be changed to include HTTPS. If you are using the AGD Uploader please download and install the updated configuration attached to the original post OR edit your destination settings so that it uploads to https://www.ascensiongamedev.com/resources/sharex_uploader.php instead of http://www.ascensiongamedev.com/resources/sharex_uploader.php
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Are random dungeons possible? What about instanced maps?
jcsnider replied to Joys's question in Questions & Answers
The question has been answered... locking this thread before we get a point of no return- 11 replies
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- procedural
- random
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(and 4 more)
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Approved. Next time I am messing around with my Android tablet I may give this a try. Nice work getting a game out there and published
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I like the X but not the boot. I honestly feel like the X would be perfect for kicking and we could do something else for leaving. Gonna wait for Kibz to chime in though. Agora liked them. I'm likely just being stubborn. Thanks for your continued help, Corey.
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Sorry guys. No text needed -- Just an icon for kick/leave. In our test we have like a skull for kick and a door/arrow for leave but anything works as long as it fits.
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How do I change player spawn locations?
jcsnider replied to jcsnider's question in Questions & Answers
Open the Intersect Editor. Sign in with an admin/editor account. Open the class editor using the editors dropdown at the top. Select a class to edit. Finally click Open Visual Interface in the class editor in the Spawn Point area. Setting a spawn point for a class will make players of that class spawn there. All classes can have different spawn locations. -
How do I change player spawn locations in Intersect?
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Was gonna remove but then noticed that Robin posted that to GitHub himself. This is an extremely good resource. Robin shared this with me a few years back and I have referenced it from time to time. This is his actual Crystalshire game, not the developer kit he sold several years ago. This has an authentication server and more that you would have to dig through to bring it back online. Nonetheless there is a lot you could learn from his work. Excellent post Rob.
- 26 replies
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- crystalshire
- robin
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That is not possible at this time. It is an idea that we are considering but that would require the source to be released (once we are out of beta) and tons of other code to be written for the Unity platform.
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I didn't have a vehicle. You should have came to me Crest
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Took 100% vacation. Ignored work/school for a week. (Let everyone know in advance) and then went to Florida to fuck around and enjoy myself with family only to come back now and have a ton of shit to do lol
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I'm home. Highlight of the vacation was Jet Skiing for the first time, I'm a big fan. Now I'm gonna start catching up on work, school, and Intersect
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That'd be very counter productive, I'm trying to get away from you crazies!
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There will always be old or bad hardware that cannot support MonoGame. I don't know if that is the case here or not.
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AMD vs Nvidia vs Intel shouldn't matter.
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Try this radialgradient.xnb - http://www.ascensiongamedev.com/community/applications/core/interface/file/attachment.php?id=105
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That's only telling me as the developer which source file the error is occurring in. That doesn't help much with directx errors.
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Nope. Engine only.
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Seems to be a problem with MonoGame or with your drivers. Try upgrading your drivers. If the issue continues you will have to wait until we get back into Intersect dev and can try the latest version of MonoGame.
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Tuesday morning I'm hopping a plane with my father and sister. We're flying down to Florida where we are going to relax at the beach and do whatever it takes to forget our lives here in Kentucky before we hop a flight and return next Sunday. I am skipping a full week of school for this vacation so this weekend I am going to be working non-stop to get ahead on various assignments for my courses and work. You all will see very little of me until I return. @Agoraphobic, @Damian666, @Kibbelz, @yeroC don't let AGD go up in flames while I'm gone! See you all when I get back Best, JC
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It's true though. None of this exists without Marsh.
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That specifically is a bug. Level should not show up for NPCs. (Or maybe we need to add a level value to the npc editor) Either way there is no way to change/hide that value at the moment. Making a note here for us (as a bug) will help keep us accountable in fixing it. http://www.ascensiongamedev.com/community/bug_tracker/intersect/
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^ This guy gets me. Edit: I also have something called a job and I have projects there that need updates/development and that also cuts into Intersect time. Season 6 ending will help a lot.. but ending this semester and graduating college should help a lot more
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[Day/night system] Can it be unactive on certain map ?
jcsnider replied to Gibier's question in Questions & Answers
As Kibz said set maps to indoor and day/night should not impact that map
