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Everything posted by jcsnider
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Remove the text between <Options></Options> in the language file inside the <MainMenu></Mainmenu> block. <MainMenu> <string id="title">Main Menu</string> <string id="login">Login</string> <string id="register">Register</string> <string id="credits">Credits</string> <string id="exit">Exit</string> <string id="options"></string> </MainMenu>
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Set padding to all zeros and alignments to: Left,Bottom
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Can be ignored, this is from a system that isn’t currently used. This means that your server started okay. Don’t trust the message, actually have people try to connect and if they can’t then check your antivirus, firewalls, and router/modem to make sure traffic can reach your server on udp port 5400.
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Definitely not possible without some major source edits. For removing attack damage just set the base damage to 0 on all classes and weapons
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/pm name msg and then they can do the same thing back or use: /r msg where /r means reply
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Player Spawn Points: https://www.ascensiongamedev.com/topic/567-how-do-you-change-the-spawn-point-for-new-players/?do=findComment&comment=11489 NPC Spawn Points: https://www.ascensiongamedev.com/topic/2363-how-to-set-a-declared-spawn-for-a-npc/?do=findComment&comment=27491 Please do use the search function to make sure your questions have not been previously asked.
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Yes. The important thing to note or be aware of is that in /most/ cases the network configuration does not play nice and you will have to make changes to your firewall(s)/router configs to allow outsiders to connect to your game. There's not much of a point in discussing that though unless you do experience issues.
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You can't work on the same map at the same time... but you can work on the same game. It requires a networking config where your pc/router/etc allows outside connections to reach your server. Under perfect conditions your server will do the networking config (port forwarding) and give you a nice message like this with your servers ip/port: It then requires that your 'helpers' have a copy of the editor with the ip/port set in it Editor/Resources/config.xml file that points to your server.
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Server/Resources/Config.xml has a field where you can set max level. In the Class editor you can set the base amount of exp it takes to get to level 2, and then how much that value should increase (exponentially) moving forward:
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Can't give you any large resources.. there are very few out there, and we have no idea what sprites/assets you're currently using so we definitely can't be sure what would match. As far as making paperdolls go all you do is find or make character sprites without a body... For example.... here is a character with a staff: If you remove the character all that's left is the staff: And the above is your paperdoll. Graphic programs such as paint.net, gimp, and photoshop are all decently good at working with pixel art.
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We don't have. There is no specific reason other than we don't lol. It will likely be added after we full release of the engine. I'm closing this topic though as the original question has been answered.
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"Release Player"
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I can increase the size of the textbox?
jcsnider replied to Minamoto Yoshitsune's question in Questions & Answers
Oh lord.... umm File: Client/Resources/InGame.xml Find: EventDialogWindow_Max1Response EventDialogWindow_Max2Responses EventDialogWindow_Max3Responses EventDialogWindow_Max4Responses They each have components called: EventDialogArea The EventDialogArea(s) have parameters called bounds in the format: <Bounds>X, Y, W, H</Bounds>. The Y value is how far from the top of the window the dialog area is at. The H value is the height of the area. You should be able to lower the Y value to make the chat area move upward, and increase the H to make it taller. @SkyZero please confirm if this works so I can mark this topic as solved. -
Orion is a port of Eclipse, so no. Intersect is very object oriented.
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OMG dude it's great to see you! I remember your quest system very well actually, it was game changing back in the day! I'm glad you found us!
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In Beta 5 we're adding the ability for events to run on npc deaths. You'd definitely be able to do that then.. the only part that couldn't be achieved is showing X/10,000 in the quest log itself. (Showing in the chatbox would be possible as progress is made or when a /command is typed.)
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Nope. Only supporting Windows, OSX, and Linux... gotta focus on the core engine before ever thinking of expanding to mobile devices, game consoles, etc.
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That tool allows you to create different "fonts" for the client. Creating your own font is necessary if you need characters that are not included in the default font files. It's important to note that you need to be very specific on which character ranges you include.. if you try to include everything it will never complete.
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Looks fantastic.
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Client, Editor, and Server can all be translated for use in chinese. Look at the Client, Editor, Server /Resources/Languages folders.
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Have that npc set a player variable to 600 after healing the player, and make sure that npc does NOT heal the player if that variable value is > 0. Then make an autorun common event subtract 1 from that variable and then wait 1000. The common event will eventually get that variable below 0 and the npc can heal the player again.
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Install mono on those respective systems. In terminal cd into the client folder. Then run: mono “Intersect Client.exe”
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Weird. Haven’t seen this one before. Error is happening after the sound file is loaded so I don’t think it’s a formatting issue. Can you humor me and try disabling and then reenabling your primary audio output device in windows and then try running the client again?
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Best way to set up PC as media centre?
jcsnider replied to Beefy Kasplant's topic in General Discussion
Ive tried and failed many times to achieve something good with pc. Even if you get a decent kodi setup working (Which is probably your best option) support for apps like Spotify is lacking. I cannot recommend a generic android tv box/stick enough with TV Launcher from the play store. Then you can install all of the apps you want from the play store, and they’ll be supported natively and receive timely updates, and just work. This is how I configure tvs for myself, my family, and my friends - it’s too easy.
