EspectroW Posted December 7, 2022 Share Posted December 7, 2022 Could a roulette wheel be implemented somehow? in which there are a certain number of different items and when falling into one of them it is given to the player?   Some like that     Link to comment Share on other sites More sharing options...
0 Cheshire Posted December 7, 2022 Share Posted December 7, 2022 Yes, although the visual aspect would have to be entirely custom made.  Nothing in the event system would stop you from generating a random number and granting rewards based on that though. It just wouldn't be very visually appealing given that it is a primarily text based system. EspectroW 1 Link to comment Share on other sites More sharing options...
0 Smoot Posted December 7, 2022 Share Posted December 7, 2022 Maybe just have a vendor "Gambling vendor" Then when the event like Cheshire said, runs it can play an animation? That wouldn't put it on the screen like above but you could maybe show it spinning then a message with "You won" or "I won" with the dealer's portrait, like a normal dialog. EspectroW 1 Link to comment Share on other sites More sharing options...
0 EspectroW Posted December 8, 2022 Author Share Posted December 8, 2022 I already did the roulette, maybe it's not the best, but it works for me at the moment hehe.  Embedded Video Link  megafrom, Artheios and Beefy Kasplant 3 Link to comment Share on other sites More sharing options...
0 Neeknog Posted December 8, 2022 Share Posted December 8, 2022 Hey, I made a tutorial for this way back when. Â Link to comment Share on other sites More sharing options...
0 EspectroW Posted December 8, 2022 Author Share Posted December 8, 2022 1 hour ago, Neeknog said: Hey, I made a tutorial for this way back when. Â I like it, but it doesn't graphically show the item that the player will get when he stops spinning. Link to comment Share on other sites More sharing options...
0 Neeknog Posted December 22, 2022 Share Posted December 22, 2022 It lands on the item on the spinner if that's what you mean, it does do that. Then it places the item in your inventory and gives you a message letting you know you received it. Link to comment Share on other sites More sharing options...
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EspectroW
Could a roulette wheel be implemented somehow? in which there are a certain number of different items and when falling into one of them it is given to the player?
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