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Beefy Kasplant

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Everything posted by Beefy Kasplant

  1. Not with the crafting editor, but you can do it with events
  2. Yes. Tick speed is 10s while the effect only lasts one second. Healing spells should be set to friendly unless you want to heal enemies
  3. About the bars, you have to wait for source to do that. You can easily just store the class in a variable on first login or when changing class
  4. It's probably only half cut off in the preview. You need to enter your name in the box and then you can change your sprite
  5. Im hoping you can render images on top of each other. More changes to the city. Any suggestions? https://i.imgur.com/SWjvFMR.gifv
  6. Is it a .PNG? Where does it not show up? You have to be more specific and just like in math, show your work.
  7. Updated, I haven't got all the icons yet.. I am toying with the idea of using images to get a visual representation in-game that you can see with a command, but I will most likely place this with explanation on my game's wiki and i will use spell requirements to force people to get the previous spell first.
  8. Made layout for the skill trees that I will add to my game:
  9. Yeah I needed something that would keep the body shape the same so I wouldn't get into trouble with paperdolls. They are indeed based on the dragons, shenron and porunga. The idea is that you choose to Namek fusion with one of the dragons.
  10. Because you are loved Which chipmunk gets the best head?
  11. 2, one to hold the drive, one to turn the other nerd. How are baby back ribs even legal?
  12. Sadly, I think so too.. Today I made transformations for Nameks:
  13. No problem! ANYONE ELSE?!?!? PLS! It would be very satisfying for me!
  14. But here you're talking about mainmenu_login_hovered
  15. Are you sure you saved it under the right name?
  16. No, I'm talking about the hotbar
  17. Can I put a hard limit on this some way? I want there to be a max of 5 slots, but I don't want people to edit the GUI files to get 10 slots.
  18. It's a sprite (and class) change. It's the most janky way imaginable to get hairs in, and it doesn't work with helmets or long hair, but it's hair. And hair is hair.
  19. https://streamable.com/c7p81
  20. https://imgur.com/MnXHsjT Oh, I can't delete, but I'm actually not sure if this works. If not, you need to make them compatible with autotiles, or manually place the tiles in a way that you can fill in the gaps.
  21. Use autotiles
  22. 99% sure you're right
  23. Set the map type to: Safe in the Map Properties
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