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XTRS

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Everything posted by XTRS

  1. It has been a while. Tutorial Island (If ever released) [All the assets are done by myself] (WIP) Starter Hub (If ever released) [All the assets are done by myself] (WIP)
  2. Today I have finally opened the doors for a Closed Alpha to my newest project called “Realms of Endoris.” I’ve been working on it now over the course for 9 months now and willing to expand its universe overtime. Had some really good laughs for the random bugs that did appear while a handful of people were testing several mechanics, grinding gear sets or were retrieving infinite amounts of items by accident. Though it’s been a adventure designing, coding, writing and living the sometimes horrible pain in the back for unexpected failures in tons of code, but totally worth it!
  3. Today I had some fun in designing a public dungeon.
  4. XTRS

    Level Cap

    You can set a maximum of levels within the config files of your server.
  5. Had some fun playing with the UI settings today.
  6. Just a tip: Prefab 'em yourself within a program like Photoshop or GIMP. I use to do this myself so that only have to count in the ''mask1'' layer and ''fringe1'' within the development engine. Make sure that you work with blocks in the 32x32 format so that the actual ''B's" will fit with the graphics within the development engine. Pro's: Do it fast and quick. Have a forest in no-time. Con's: Always keep paying attention to what layer you are working so the trees will do as you wish them to be. Goodluck!
  7. Wow! That looks awesome man!!
  8. Today I've been working on some custom Animations. One of the development aspects I really do enjoy. Some Portal looking fellows and basic cast stuff
  9. dfe562303be8dee2c9af707bc6756c58.png

    I proudly introduce you to one of the concept logos for my project, well, wouldn't have to say it by the looks of it, but just to be sure in case your Browser leaves you hanging: Arlinia Online.
    Drew a couple of random designs myself in the past months and eventually decided to use one for the project instead :)

    Edit: Though this is just a prototype. Many changes are to come perhaps.

  10. Only t1me will tell..
  11. Its definitely safe to watch with your 10yo Its mostly the developers or former developers talking about how RS became to be and as we know it today, so safe to say that there is no swearing in it.
  12. Hereby I present you, a concept for my project called Arlinia Online. The mysterious woods can be found across the river, many believe it to be cursed. It shall serve as a questing area including secret puzzles, several storylines intertwined, treasures and creatures, defending those treasures of course. As for now, it looks a bit empty, concept is concept Have a nice day!
  13. This documentary actually got me into development side of things
  14. What started with a single line, grew a ''tiny'' bit out of hand. So relaxing . As you can see on the left, the actual size of the tiles. And on the right, well.. Thats a, still, counting in total for now, 390 grids of mostly empty spaces.
  15. Today I be finally lifting up a bit of veil about the game I'm making called Arlinia Online.
    Over the course of several months, if not a year at least I've been making myself familiar with Intersect Engine and tried different things and options, but finally came to term with a work flow that resulted in what I have today. Many crashes happened, many mistakes were made, but today I found the courage to finally present you the Starter zone of Arlinia Online, Eria Village.

    I would love to tell you more about it, but that would spoil the content in advance. Though I did not draw any thing you see below myself (unfortunately), for its that were the most mistakes were made  and It did make me forget to realise why I was doing this in the first place, to be actual able to make a video game.

    For now this is all I can or will present to you, but I shall properly introduce the game to this forum as soon as I'm comfortable enough with it.

    Stay safe, stay healthy!

    939313f35c63c2b72893912cb0fd7dd5.png

     

  16. Gees, I really should explore the forum more often... Lets say that it was my first time on this part of the forum at time of writing this. So Hello all! Its cool to read all the introductions and now I will try it myself My name is XTRS, currently 23 years old and I live in the Netherlands I started building games once I got introduced to RPG Maker XP in 2008, in which I never completed a project. A couple of years after that I started experimenting with the platform which was from Eclipse, but due busy school schedules never found any free time to come back to the projects I had planned until almost 2 years back from now. That's when I found this awesome community that got me into Intersect Engine, the engine that I'm using for another project I had planned for, actually the one I already had planned out but never actually got into :') At the time I'm working full-time on my own project to keep my mind busy That's quiet everything for now tough.
  17. Hello and greetings to you all! It is time that I announce my ongoing project, but first a short introduction. My name is XTRS and I'm currently 23 years old and I live in The Netherlands. As a younger boy I already dreamed about making games and wanted to develop a MMO right from the start. It turned out to be harder as I could ever imagine until I came across this platform. After spending many hours writing ideas and mechanics unto paper and getting used to Intersect Engine I finally got myself to the point were I'm about to show you some of these ideas.
    Although I don't have any graphical stuff to show you since I haven't got to that point 'yet'.
    It has been a long road since the start and in the meantime I'd learn A LOT and unfortunately lost a lot of progress while working on the project overtime, all due the fact that I was a bit too enthusiastic sometimes :7_sweat_smile: , but hey, hard lessons are sometimes necessary in order to evolve, what eventually brought me here. Currently Im working on a project called Arlinia Online, as you would expect, yes it is a MMORPG, build with Intersect Engine.
    Arlinia Online will have 4 phases of development and shall be a open Alpha after the first phase is completed, which will take a while.

    For now, that is all the information that I want to let loose unto this forum for now, so that I can hop back to my desk and be the crazy person I always am :P  eh I meant get back to work ha! But expect to see more of me and my project in the near future.

  18. Heya @Ainz Ooal Gown , thanks for replying. Dubble checked everything except of that what @jcsnider had mentioned. So I went to the Client/Resources/Packs which I never payed close attention to and deleted the complete folder ''packs''. It worked for me! Thanks for the help! Now back to the drawing table Have a nice day!
  19. Heya, Im very happy with Intersect Engine b6.144 and the changes that came with it. But sadly enough I do have a problem with the UI. I want to change for example the hotbar/spellbar to a custom panel which I've made in Aseprite. Saved it as hotbar.png and made sure It was named right in the .Json file and YET it keeps it's default image. What do I do wrong, Is it something to be dealt with in source (which might take a while before releasing right?) or is the answer rather simple? I hope that someone can help me with this since I couldn't find anything usefull of information anywhere on the forum. Thanks and have a nice day!
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