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SkywardRiver

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Everything posted by SkywardRiver

  1. No I cannot and will not. I've yet to do it myself and I do not think anyone here has done it yet through events. Your best bet would be trying to learn and understand the Event System.
  2. Certainly when the source comes out. Possibly through Events as of right now. Both will take a substantial amount of work.
  3. I'm impressed. Well done!
  4. If you've got some extra cash and want some quality art for your project, hit up my man JD Collier (Zetasis) He and his family just had a rough few events in a row and you'd be supporting a great AGD artist!

  5. Piano is centered haha. Might be the weird bit of reverb I put on it. And thanks! Was wondering the harp was a bit too loud haha.
  6. Thank you. I was actually going for more of a sacred site in the woods where faun's are "reborn" in the wood. I'll have a go at giving the lead to choirs.
  7. New track for Project Mythril. Was going for a mountain village shrouded in mist. Let me know what you guys think!
  8. Appreciate it It should be noted of course that Zeta is the co-lead on this project and he's looking forward to showing you his work before too long
  9. Short answer: Yes, it's possible. But not out of the box. Longer answer: This would require potentially major rewrites of the code to be done efficiently. So it's impossible to even attempt until the Source has been released. (DEAR GOD PLEASE BE SOON) Secondly, the engine was created for Online RPGs. Intersect simply wouldn't be your best option for creating RPGs in. I would take a look at Unity 2D and see what you could do with that.
  10. Project Mythril Mock-up.
  11. In short, all you really need to accept payments for an ORPG is a Business Paypal account. (Without trying to sound haughty or arrogant) If you want an example of a game that's done this and is still up and running, being played, and making money, take a look at Life Forge by myself, Zetasis and a few others: http://store.steampowered.com/app/600120/Life_Forge_ORPG/ You can also read about some of the lessons/experiences we had while developing Life Forge here:
  12. You're working on Arcwyre, yeah? And the structure of the map is sound, however I'd add in far more detail. "Tutorial Island" should be one of the most impressive maps in the game as it's the first your players will be seeing of your game.
  13. Costs about 3k to fix it up from it's current state. (That's at a below min-wage as well). Use Skywyre if you can still find it (but even that needs work if you're using the free version). Just use Intersect man.
  14. Gonna be sending you an iTunes gift card when I get home. Very nice
  15. Yet another new song for Project Mythril.
  16. The collision box for your player will be the middle and bottom of the character frame. So if this was your character: xxx xxx xxx then you're hitbox would be here where the O is xxx xxx xox
  17. There is no resolution limit. The character in the video is that big because the sprite sheet's frames are that big.
  18. Another new song for Project Mythril. This one even has a name!
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