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lurv

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Everything posted by lurv

  1. So my game has code that checks for enemy spawns every 0.1 seconds. I store my Enemy objects in a List<> and draw all enemy objects at their positions in a foreach statement in the Draw() method Basically, my problem is that every time I add an Enemy to my List<> anywhere but Update or LoadContent it throws ArgumentNullException because some value is null? It doesn't say which value is null, but it highlights my spriteBatch.Draw https://i.snag.gy/sO1lwR.jpg EDIT: Just checked and apparently the texture2d value is null, why is this? EDIT: Fixed
  2. You can simulate story quests and item gathering quests with the event system, but you can't do what you're trying to do right now
  3. i want 2.0 for christmas

    1. Show previous comments  5 more
    2. lurv
    3. Beefy Kasplant

      Beefy Kasplant

      Bunch of swindlers let me tell ya

    4. Phenomenal

      Phenomenal

      Me to future son: Back in my day we had intersect 1.9 not this fancy 2.0 with instanced maps and no bugs...

  4. lurv

    Lurv's NPC Dresser

    oh, as in being able to add infinite amounts of layers?
  5. lurv

    Lurv's NPC Dresser

    I'm not sure what you mean by this, please elaborate further
  6. lurv

    Lurv's NPC Dresser

    I can make this. I made a layer for facial hair, but i could easily make weapon, shield, etc
  7. lurv

    Lurv's NPC Dresser

    You're welcome, but keep in mind that this is not for making paperdolls, it's for making NPC characters. It loads a character file and puts paperdolls of your choice on them, then you can save it into one complete sprite.
  8. lurv

    Lurv's NPC Dresser

    No problem my DUDE
  9. I made a program for my project I thought i'd share. It's basically a program that lets you combine paperdolls into one compiled character file. Basically, you can dress NPCs using the base character sprite with player paperdolls. Paperdolls appear in this order: Head Torso Legs Character sprite Here's the download: https://puu.sh/sFanY/e827371112.zip
  10. Really nice graphical style, I love it
  11. Nah, it's just the guy who made the paperdolls.
  12. You can't do this with the event system. Event spells only trigger common events for yourself and what you're trying to do is impossible with only the event system. When the source code comes out you could make a follower system or pay someone to do it for you
  13. Just double click the grey area and it'll ask you to make a new map. Press yes and it'll make a map there.
  14. Thanks, and nah, those are old. Look at page 1 to see them
  15. what new tiles o_O
  16. New armor set paperdolls and icons aside from basic metal ones and normal wizard robes(Thanks Doggo) Elite Iron Set Academic Robe Set Bandit Set Guargian Set Reaper Robe Set Nightstalker Set Abyssal Set And lastly, thanks MCAdams for this Santa Set
  17. Thanks mate : )
  18. Robbable NPC houses fully functional The further in you go, the more loot you get from the chests, but you can get caught and sent to jail. If you hear footsteps, get out of there fast.
  19. Some paperdolls and a park i'm working on. Updated character sprite.
  20. Damn. One of the eclipse people actually made it into the real business. I wonder if i'll be there some day. Good job mate
  21. course i am fam
  22. Another update: Revamped starting area. Started designing hub world. (Big image, zoom in) https://puu.sh/siOpk/a6ac728c3a.png
  23. amazing, daily quests and/or timed quests that can be re-done after a certain amount of time has passed would be cool too
  24. You should probably update the road map to cross off alpha 1.9 since it's already released. Been that way a really long time now
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