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Everything posted by jcsnider
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Your autotiles are on different layers. Make sure they are on the same layer and they will connect properly.
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I don't know if click sounds work in B5.. which is why my post above mentioned B6. In the jsons you'd set your sounds like this: (Note, this is from B6) "HoverSound": "octave-tap-resonant.wav", "MouseUpSound": "", "MouseDownSound": "octave-tap-warm.wav", "ClickSound": "" Your best route is to wait on UI and UI Sound Effects config until B6. For main menu music you can set that up now, it's as simple as: "MenuMusic": "RPG-Theme_v001_Looping.ogg", Music in Intersect is ogg. Sound effects need to be wav. Please note, support is handled on the forum instead of the shoutbox so that people can find and this information can be helpful in the future.
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Check the Client/Resources/Config.json for how to add menu background music. In B6 there are options in the UI files (Client/Resources/Gui/Layouts) to set sound effects for every single ui element in the game that you can interact with. B6 will also ship with a default menu music and ui sound effects pre-configured, so you can just replace the files as you like.
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Trailer is cool, a lot better than what we normally see around here. Sorta wish there was a little more gameplay though, and I must admit I'm a bit dizzy lol. Glad to see you still leading the game dev charge @Justn!
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SQL Setting up MySQL database and website interaction
jcsnider replied to Recoil's topic in Programming
You can install apache/mysql/etc and host websites from a VPS as well no problem. You won't get a nice fancy web hosting interface or anything but it can all definitely be ran on the same machine. -
SQL Setting up MySQL database and website interaction
jcsnider replied to Recoil's topic in Programming
You don't rent web space/web hosting for game servers. Instead you rent a VPS (virtual private server) or a dedicated server. Which run Windows or Linux that you get credentials to control. The servers I host using my platform 'appear' to run in the web but they actually just run on a Linux server in a OVH datacenter that I pay monthly for. I just happen to use a web interface that allows people to see and manage the files of their server and relay the console data. For reference I use https://pterodactyl.io, but Intersect doesn't work out of the box I had to create my own containers and do a bit of coding to get everything working. Also, pterodactyl is Linux only. -
Better solution is to move that "Set Switch" to the bottom. Technically the Common Event command should work just like normal events do now. It might be fixed at anytime.
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Because when Event A starts Event B it checks at the start if the Event B commands can run. It then runs the Event B commands while the Event A conditions are met.
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Events stop as soon as the conditions are no longer met or the player is warped away. This behavior is new in B5 but was always intended. When you set the Mort switch to true the Page 3 conditons are no longer met and no more commands are run.
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How to do Pixel Movement in Intersect?
jcsnider replied to Sapphire's question in Questions & Answers
You don't. Intersect is a tile based engine. Pixel based movement would require a ton of coding, would put more stress on the networking, and would need all sorts of prediction algorithms to make it appear smooth and guess where players are going in the event of lag. This is not something that will ever be in the base engine, maybe someone will custom code it after source release. -
There a roadmap right here that we actually keep updated.... https://www.ascensiongamedev.com/forum/90-roadmap/
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In the class editor, make these values smaller:
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Experience overflow... Can you get into the editor? Try setting the exp values to level up to something much lower.
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@LL6: Try deleting your Server/Resources/formulas.json file and then restarting everything.
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Chaos Project is an amazing community but most of their content is related to Enterbrains RPG Maker engines. The graphics linked above are custom color edits/modifications to RPG Maker XP RTP content. Due to Enterbrain licensing these are not safe to use outside their own RPG Maker engines. Going to lock this thread because I foresee it becoming a mess. As Bunny said, use at your own risk.
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https://www.freemmorpgmaker.com/docs/en/Advanced_Topics/Database.html
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Also supports transparency (which is sorta a requirement these days) and a grid if I'm not mistaken.
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Could be a bug. Does your quest have any start conditions? If they are not met the offer won't appear.
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Shutdown your server. Open Server/Resources/Config.json Under the player section change max characters to 3. Restart your server.
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Sharing My Music and Sound FX - Over 2000 Tracks
jcsnider replied to Eric Matyas's topic in Resources
@Eric Matyas: We're currently planning on distributing some of your music with upcoming versions of our game engine, Intersect. I wanted to quickly say thanks for your hard work. We'll made sure we credit appropriately -
Moved to the Q&A section. Please see our getting started guide here: https://docs.freemmorpgmaker.com/start/download.html
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No. Officially the editor is never expected to run on Linux. Unofficially once we're open source it /might/ with some tinkering, but I highly doubt it.
