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Intersect B4 introduces Automatic Port Forwarding!
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I know Unity supports it, they also support a punch through host where, in the event
that NAT Punch Through isn't valid, they use a type of networking pattern to allow hosts to connect through some Master Server which basically just forwards network requests.
We don't have the infrastructure to do a relay server. Basically for our users it's port forward, and with some luck UPnP will make that unnecessary else, or you're screwed.
If this can reduce our port forwarding support topics by 50% I'd be thrilled.
How do I port forward, JayZee?