Sykonetic Posted October 9, 2016 Posted October 9, 2016 Ok i have a few questions.  What do the stats in this game do?  Strength Move Speed Defense Ability Power  What does each one do stat wise.  How can I adjust the stats to do other stuff I want?  Sometimes some of my monsters don't move and just stand there taking hits. Whats causing this?  Anyway I can implement EXP loss?   Ty. I will have more question coming.Â
0 Phenomenal Posted October 9, 2016 Posted October 9, 2016 Stats: 1.) Physical Damage 2.) The speed the character moves at 3.) Lowers damage intake 4.) Spell damage (the makers of the engine play league of legends and it's what's used for the spell damage stat thats why xD)  The other things: 1.) Not doable until source comes 2.) Increase movement rate 3.) Depends what you mean by that Sykonetic 1
0 Sykonetic Posted October 9, 2016 Author Posted October 9, 2016 17 minutes ago, PhenomenalDev said: Thank you for the reply. Any idea when the code is coming out?  What do you mean increase movement rate?  What i mean by EXP loss is if you die you lose experience
0 Gibier Posted October 9, 2016 Posted October 9, 2016 The source will come out after some update: When nobody knows  increase Move Speed in the stats on the NPC editor  For the xp loss it would be in the event editor but you can put below 0 exp so..
0 Sykonetic Posted October 10, 2016 Author Posted October 10, 2016 Ok awesome thank you for reply.  The use of potions hasn't been implemented yet right? Game says it hasn't.  I also have noticed that sometimes if I die to a certain monster it freezes them and causes them to never attack or move again. Is this a bug or am I doing something wrong?
0 Phenomenal Posted October 10, 2016 Posted October 10, 2016 @Sykonetic Just make a item which increases what you want it to and idk about the second thing message jcsnider
0 Sykonetic Posted October 10, 2016 Author Posted October 10, 2016 2 minutes ago, PhenomenalDev said: @Sykonetic Just make a item which increases what you want it to and idk about the second thing message jcsnider Alright ill try that...  Sorry for asking so many questions. Just want to figure it all out Is there a way to adjust monster levels?
0 Phenomenal Posted October 10, 2016 Posted October 10, 2016 @Sykonetic Lel it's fine I was just like you and erm I don't get what you mean do you want scaling levels or what?
0 Sykonetic Posted October 10, 2016 Author Posted October 10, 2016 That red box... How can i adjust it? Â
0 Phenomenal Posted October 10, 2016 Posted October 10, 2016 @Sykonetic Oh change the box on the npc maker menu that says XP and change that up
0 Sykonetic Posted October 10, 2016 Author Posted October 10, 2016 I'm sorry.. i dont understand. Where is this? Â
0 Phenomenal Posted October 10, 2016 Posted October 10, 2016 @Sykonetic What do you mean? You already changed it.
0 Sykonetic Posted October 10, 2016 Author Posted October 10, 2016 2 minutes ago, PhenomenalDev said: @Sykonetic What do you mean? You already changed it. The monster still appears as level one. I added text to it so people who read it can see these are suppose to be level 12 monsters.. They still appear level one though on the actual bar.
0 Phenomenal Posted October 10, 2016 Posted October 10, 2016 @Sykonetic In that case it's a bug go to the bugs section on the forum and post about it (don't expect much the devs have college)
0 jcsnider Posted October 10, 2016 Posted October 10, 2016 That specifically is a bug. Level should not show up for NPCs. (Or maybe we need to add a level value to the npc editor)  Either way there is no way to change/hide that value at the moment.  Making a note here for us (as a bug) will help keep us accountable in fixing it. http://www.ascensiongamedev.com/community/bug_tracker/intersect/
0 Gibier Posted October 10, 2016 Posted October 10, 2016 27 minutes ago, jcsnider said: (Or maybe we need to add a level value to the npc editor) Â Of course, you know that you have pretty nice idea?Â
0 Sykonetic Posted October 10, 2016 Author Posted October 10, 2016 Also, do stats not affect the character? I've noticed that no matter how much defense and stuff I add it doesn't make a difference.Â
0 Phenomenal Posted October 10, 2016 Posted October 10, 2016 @Sykonetic I know the other stats work but no clue on defence
0 Sykonetic Posted October 11, 2016 Author Posted October 11, 2016 Is it possible to have skills that scale with level?  Â
0 Sykonetic Posted October 11, 2016 Author Posted October 11, 2016 I searched through the forum and couldnt find much on spells.. Â Wondering if i can get assisted on this please. Â I'm trying to have spells for certain classes.. how can I have the spells be appropriate for the level? Also when I create the spells they dont seem to appear on the class at all. Help please!
Question
Sykonetic
Ok i have a few questions.Â
Â
What do the stats in this game do?
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Strength
Move Speed
Defense
Ability Power
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What does each one do stat wise.
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How can I adjust the stats to do other stuff I want?
Â
Sometimes some of my monsters don't move and just stand there taking hits. Whats causing this?
Â
Anyway I can implement EXP loss?
Â
Â
Ty. I will have more question coming.Â
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