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Posted

Ok i have a few questions. 

 

What do the stats in this game do?

 

Strength

Move Speed

Defense

Ability Power

 

What does each one do stat wise.

 

How can I adjust the stats to do other stuff I want?

 

Sometimes some of my monsters don't move and just stand there taking hits. Whats causing this?

 

Anyway I can implement EXP loss?

 

 

Ty. I will have more question coming. 

19 answers to this question

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Posted

Stats:

1.) Physical Damage

2.) The speed the character moves at

3.) Lowers damage intake

4.) Spell damage (the makers of the engine play league of legends and it's what's used for the spell damage stat thats why xD)

 

The other things:

1.) Not doable until source comes

2.) Increase movement rate

3.) Depends what you mean by that

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Posted
17 minutes ago, PhenomenalDev said:

Thank you for the reply. 

Any idea when the code is coming out? 

 

What do you mean increase movement rate?

 

What i mean by EXP loss is if you die you lose experience

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Posted

The source will come out after some update: 

When nobody knows

 

increase Move Speed in the stats on the NPC editor

 

For the xp loss it would be in the event editor but you can put below 0 exp so..

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Posted

Ok awesome thank you for reply. 

 

The use of potions hasn't been implemented yet right? Game says it hasn't.

 

I also have noticed that sometimes if I die to a certain monster it freezes them and causes them to never attack or move again. Is this a bug or am I doing something wrong?

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Posted
2 minutes ago, PhenomenalDev said:

@Sykonetic Just make a item which increases what you want it to and idk about the second thing message jcsnider

Alright ill try that... 

 

Sorry for asking so many questions. Just want to figure it all out :(

Is there a way to adjust monster levels?

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Posted
2 minutes ago, PhenomenalDev said:

@Sykonetic What do you mean? You already changed it.

The monster still appears as level one. I added text to it so people who read it can see these are suppose to be level 12 monsters.. They still appear level one though on the actual bar.

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Posted
27 minutes ago, jcsnider said:

(Or maybe we need to add a level value to the npc editor)

 

Of course, you know that you have pretty nice idea? :))

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Posted

I searched through the forum and couldnt find much on spells..

 

Wondering if i can get assisted on this please.

 

I'm trying to have spells for certain classes.. how can I have the spells be appropriate for the level? Also when I create the spells they dont seem to appear on the class at all. Help please!

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