gallighanmaker Posted September 27, 2016 Posted September 27, 2016 How i make this types of maps with new map system ?. Anyone has a suggestion?. Now all maps are connected and not in different files...
0 Gibier Posted September 27, 2016 Posted September 27, 2016 By default each map are not connected. To connect them you go to map grid.
1 pamiclo Posted September 27, 2016 Posted September 27, 2016 You can set a warp point i think : 1. Dungeon map number 2. X 3. Y . With warps you can teleport player to anywhere. Hope it helps..
0 Gibier Posted September 27, 2016 Posted September 27, 2016 Yes you can do it or I think you could do with with event: Animation (open door) and warp player  Hope to see on the event one day:  @> Do you want to open the door?    :When [Yes]      @> Play animation Open door [On Map #X      @> Warp player to X map    :When [No]      @> Set Move Route Turn back Â
0 Zetasis Posted September 27, 2016 Posted September 27, 2016 I think what he is asking is how does he create a map that is not connected to the world map since all the world maps are connected.  I believe creating a map that does not appear on the world map is possible. Right click on the map list that is to the right on the editor and click new map. If I am correct it should create a new map the is not connected to the world map.Â
0 Neeknog Posted September 27, 2016 Posted September 27, 2016 Yes or just click create new map at top under file I think. It will create a new non connected map. Â Â
0 gallighanmaker Posted September 28, 2016 Author Posted September 28, 2016 Thank you guys, I had not seen this option "non connected map", now already learned to organize maps, areas and their respective teleporters. Now I am creating some folder structures to organize better. Â Problem solved!.
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gallighanmaker
How i make this types of maps with new map system ?. Anyone has a suggestion?. Now all maps are connected and not in different files...
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