Jump to content
  • 1

Adding additional frames of animation


Question

4 answers to this question

Recommended Posts

  • 0
Posted
47 minutes ago, Shenmue said:

The latest version of the source code do have idle, attack, cast, weapon, etc. spritesheet frames. You should check the dev Blog for the Beta 6.2 to figure out if you still need to work on adding more frames.

 

This is 100% something that I wanted (Along with your 8-directional sprite code if you release it :D ).

 

In this thread, though, I was looking for something along the lines of adding additional frames to the walking animation beyond the 4x4.  That said, maybe I can fiddle with the animation frames and use them to add more frames to walking animations.

 

Thanks for all your help everyone!

  • 0
Posted
11 hours ago, Cuddleheart said:

 

This is 100% something that I wanted (Along with your 8-directional sprite code if you release it :D ).

 

In this thread, though, I was looking for something along the lines of adding additional frames to the walking animation beyond the 4x4.  That said, maybe I can fiddle with the animation frames and use them to add more frames to walking animations.

 

Thanks for all your help everyone!

I was able to add an 8 frame walking animation by just editing a few numbers in the place that Joyce pointed out above. Let me know if you need any help.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...