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Niko last won the day on June 20

Niko had the most liked content!


About Niko

  • Birthday 04/24/1991

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  1. I don't think there are any size constraints, the animation editor cuts your image to the specifications you provide.
  2. You can do parallax with intersect?
  3. Added some shadowing and sun rays to the starting city of Plague masters, really breathing some life into the maps now. Intersect is turning out to be one beast of an engine!
  4. https://www.ascensiongamedev.com/resources/filehost/de0b3e9311ec3fda54bfeec89e66a169.mp4 I want it to be static coming from the top left of screen and follow the player around. Is something like this possible?
  5. I think I tried this and something prevented it from working right, but I could be wrong. I will go test.
  6. Hey guys, on certain maps I would like to display a sunshine overlay. it's basically white rays with opacity turn down to mimic the effects of sunshine. Is this possible to do without the source? I tried displaying an image using events but when it displays over the map UI buttons are rendered unusable like inventory, spells ex. I also tried using weather but it does not work unless you set the weather to move. This would be a static image that follows you around the maps.
  7. Thanks for the ideas guys. I was looking for a bag item type to be preloaded with items inside the bag. So like a tool belt or something with a hatchet, axe and shovel for example.
  8. I was wondering if it was possible to start a player off with an 8 slot bag that was pre-loaded with tools. So like every item slot in the bag had an item in it from login.
  9. Looking for a lead programmer for my game Plague Masters (
    Paid). Pm me.

  10. Niko


  11. Looks amazing dude, kinda like diablo.
  12. Created a version of hell for my game, all players go to hell on death.
  13. I am referring to the high contrast in the black outline around the key that no other items have.
  14. That key sticks out like a sore thumb.
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