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At this time i don't think is possible. The more accurate would be to put a looping sound in the maps property but the sound would play even if the player doesn't move. To make it with event it would need to have the condition player is moving.Β 

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Thank you all ! Maybe it would be a good idea to add a function in the engine for that :)

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2 hours ago, Raza said:

and a sound when you hit a monster ? It's maybe easy to do but i don't know how..

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Set an "Attack Animation" (Not to be confused with Animation in Item Editor). And in the animation editor select a sound.

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