leoXP Posted February 15, 2017 Posted February 15, 2017 Look here again, probably someone has already asked this, but I wonder, how big a map can I make in the intersect? Will big maps give you problems?
0 Chronos Posted February 15, 2017 Posted February 15, 2017 You can change it, but this is not recommended as you'll cause all sorts of problems if you don't know what you're doing. Since maps are rendered seamlessly as it is I would highly recommend connecting maps over making big ones. To connect maps just double click on the blank space next to a map in the editor, they'll appear to be ''one'' map in the game client. ย (For a short explanation: Maps are cached in GPU memory once rendered, they are currently stored in a texture at a size that the majority of GPUs will accept. If you change this drastically, however the textures would become much larger and many GPU's, especially older ones will start showing issues.) jcsnider 1
0 Beefy Kasplant Posted February 15, 2017 Posted February 15, 2017 Intersect has seamless maps, so there is no reason to make real big maps
0 Giligis Posted February 15, 2017 Posted February 15, 2017 Pretty sure Intersect maps are one size, that you can't change, but as Kasplant stated theres really no need as they are seamless and the client loads so many maps at one time (up to 9 sorrounding?)
0 leoXP Posted February 15, 2017 Author Posted February 15, 2017 OK, I like big maps reminds me of tibiaย Thanks for the answer.
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leoXP
Look here again, probably someone has already asked this, but I wonder, how big a map can I make in the intersect? Will big maps give you problems?
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