Dr.House Posted December 29, 2016 Author Posted December 29, 2016 10 minutes ago, Zetasis said: So are you aiming for a vx style? That would be a yes and a no, I'm trying to make everything compatible with VX and MV, but for the demo I might add a few other touches [mostly shading related], because I want the demo to have its own look, the tileset will be released for free but not with those "touches" I mentioned.
Dr.House Posted December 29, 2016 Author Posted December 29, 2016 4 hours ago, Damian666 said: will you provide the trees in 2 parts? trunk and canopy. Â I always hate it when I cant fringe a tree the right way lol @Damian666 Yea, sure. Â
Kibbelz Posted December 29, 2016 Posted December 29, 2016 These look really good, I hope you get around to making a good set that people can actually use to make a game with rather than a half done set with a limited resource pool. But I know as much as the next person its very hard to commit to something long term, especially for free. I look forward to seeing more Xeno and George 2
George Posted December 29, 2016 Posted December 29, 2016 its a difficult task ,trust me. best of luck on it. Xeno 1
Dr.House Posted February 2, 2017 Author Posted February 2, 2017 I hope to finish everything somewhere in February, my cancer is back and I hope you guys will understand, the current progress is somewhere at 80%, no more sneakpeeks, gonna post them at 100% progress. Â I think there is no rush, tested the beta 1 and seemed pretty early to make a decent game with it, dunno bout other betas, hope they're much better. Refur, Giligis, Kibbelz and 2 others 5
Giligis Posted February 3, 2017 Posted February 3, 2017 Best of luck battling cancer  I look forward to seeing your progress on this!Â
irvanshihap Posted February 3, 2017 Posted February 3, 2017 nice graphics, I am not good at graphics and design
Refur Posted February 3, 2017 Posted February 3, 2017 Wow, these resources will be a big step to improve the entire Intersect engine and for game developers too. Â Amazing job. Â Regards
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