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Everything posted by PraySword
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Server > Resources > config.json
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Awesome! I would change the buttons a bit though so that it is not an exact copy of the Intersect Engine.
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The default port for the Intersect Server is "5400". You have will to log into your router and open the "inbound" to this port for UDP. Then do the same in the setting of your firewall.
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Change Name Color of items in the GUI
PraySword replied to PraySword's question in Questions & Answers
Okay thanks. And at which file I can change for example that instead of "common weapon" it will say "Excellent Weapon"? -
I am going to add new items to the game which will be in green/blue (as they are upgraded. I want that also their name in the GUI will appeal in Green/Blue? How do I do that without changing the global GUI?
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how can I make it when I drag an item (upgrade shard), onto an equipment item, it does the event of "take equipment item & upgrade shar and give Equipment item +1"?
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Story Today I did this on my project...
PraySword replied to SkywardRiver's topic in Design & Creativity
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Hi Beast Realm! Thanks for the thorough input! I truly appreciate it The short script I wrote is the basic game architecture, I am sure that when we will start actually testing the gameplay, we will done put more attention on the story line, in-depth class information, quest line, and everything you wrote. thanks for this!
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Sorry for the many questions Is there any map generator, that I can input the types of tiles and what are the only tiles that can be attached to them, and it generates me a map of the size that I want? If there isn't, is there any future plans to make one??
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Every time I am saving/going to a special screen, it gives me some warning, and it always covers the OK/NOT OK button. Any quick fix for this?
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Genius! Thanks a lot!
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What is the reason for green squares that are appearing on grid mode in the Intersect Map Maker? We have already 300+ maps, and it happens in all chain maps that sometimes green squares appear (like in the attached pictures), and the only way to handle it is by double clicking it and returning to the grid-mode and doing that on each one of the green squares.
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2D/2.5D MMORPG Concept that I want to become a reality SOON! Some of you might know an MMORPG from 2001 named Mu Online. Which is a 3D MMORPG based on a mythical story of Mu Island (https://en.wikipedia.org/wiki/Mu_(mythical_lost_continent)). There were several games that were based of the mythical lost continent of Mu: Dragon Quest 3 Duck Tales 2 Illusion of Gaia Terranigma Star Ocean and much more For sure the most known and famous game is Mu Online, with hundreds of millions of players world wide (most players are from the east - Phillipines, Indonesia etc). Mu Online had very good mapping styling, monsters ideas, game-play path and mechanics of skills. I was thinking of remaking the Character/Skills/maps, events and NPCs of the Mu Online game, but into a 2D or 2.5D styled game using some good game engine. I am very eager to make such game. I love 2D MMORPGs and I love Mu Online (and also Runescape). I do not know which engine, framework, tools, etc... to use, but I will need assistance on that. I am not looking to being the "game owner" or the only one that might profit from it. It will be a total collaboration from all the team. About me: My IGN since 2002 is PraySword or Twins. I have first started playing Mu Online at 2002, and continued to do so until 2009. At 2003 I started playing Runescape until 2009 as well. I did play a bit of MapleStory from 2008-2009 but it was too "Asian" for me... At around 2006 I have established a private Mu Online Server which was super successful, I has 500,000 registered users in the Database (for sure many duplicates), but out of them I had stable 1,500-2,500 online active players at any given time. As a teen ager who made a successful private server, this earned me enough money to rent professional dedicated server, I paid for 3 full time community managers who were also content creators for game (which I implemented in the server). There was only 1% of coding to get this server up which included the website, and the mysql synchronization of database and website. Other then that, all other features which were added to the game, where just re-configuring sprites and settings which existed. Due to that I never learned to be a professional programmer, as I dealt with configuration all of the time. While I was running this server, I lived in the USA, and I already become of age to do military service, so I left everything, server closed and was 3 years in a tank brigade in the Israeli Defense Force. When completing my military service I opened my own SEO (Search Engine Optimization) & marketing business, and this is what I was mainly running in the past years. I do the SEO and marketing actions for companie's products and services. Other then that I am married, and live in central Israel Recently, and due to the Covid19 quarantine, I started to go back to my past hobbies, which was running games servers, managing big community of gamers, etc... So I am here to really find Devs that would like to work together on such project, or else I could join another's project and add my skills: Story Line Mapping Strategy Content Community SEO/ASO Marketing Social Networks Organization Let me know! PraySword
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Nostalgic Runescape Classic How is it going with the open beta?
