Initially developed for the One Button Game Jam
Created with Unity 5.4 by Nate [Palisade Studio]
Game Jam Build: https://itch.io/jam/one-button-to-rule-all-jam/rate/80668
The Element of Eternity is a 'duel-based' 2D PC game (plans for iOS and Android) that places you on the saddle of a poor adventurer who must battle through tiers of monsters in order to level up and collect loot. The vast environment of species on the planet have unearthed the magic behind conjuring the elements of land, fire, and water - and now it is your chance to harness the power it brings.
Current Features:
16 Different monsters.
12 Items. (8 of which are 'paperdolled')
3 Lanes of offense/defense.
4 Elemental projectiles. (Fire, Water, Earth, Aether)
Character naming + progression.
Planned Features:
Character customization.
Interactive tutorial.
Multiple game modes. (Multiplayer, Loot Hoard, Campaign [2 Planned Updates/Expansions], Survival)
More monsters, more items, expand to 4 lanes.
Story to encapsulate the campaign and element features.
Fully custom soundtrack [WIP]
UI Overhaul
Some early Screenshots: