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felipesmoke94

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Everything posted by felipesmoke94

  1. Yes, it is possible! There are several ways to do this through the event system. You can make a monster appear when you use an item, with spawn and conditionals, you can use switches or even variables, it all depends on the purpose you are looking for in your project! Excuse the English (google translator)
  2. I think one of the options to get rid of the blue rectangle would be to find out the name of this .PNG, open it in an image editor that supports transparency, select everything, and press delete. Then save it with transparency, and I believe that even though it will still be there, it will no longer be visible pt-br: Acho que uma das opções para se livrar do retângulo azul seria descobrir o nome desse .PNG, abrir em um editor de imagens que suporte transparência, selecionar tudo e pressionar delete. Depois, salve com transparência, e acredito que mesmo que ele ainda esteja lá, não estará mais visível
  3. Guys, I made some changes to the game interface and some of these changes generated an error, the game doesn't stay online for more than 5 minutes, it doesn't save anything and I can't even create new accounts...
  4. A bit about my project, it is based on the style of old Final Fantasy games or games made with RPG Maker. It uses a world map and offers content for solo players, groups, and guilds, as well as open maps for everyone. As the story progresses, new maps are unlocked, and the game also features many secrets and mysteries in secret quests and hidden items on maps. The game is an MMORPG Dungeon Crawler. I'm sorry for the English.
  5. Thank you very much, you taught very well. Using this logic, I was able to do other things as well. Very grateful!
  6. I would like your help; I don't understand how the Guild system works. I'm having trouble creating a guild. Does anyone have a step-by-step guide? If there's already a guide available, could you please provide the link, as I couldn't find one? I apologize for any inconvenience and look forward to someone's assistance! Thank you. I apologize for my English; I'm using a translator!
  7. My goodness, I didn't even know it was possible to make negative points! Hehehehehe always good to learn hehehe thank you very much! Thank you for everyone's attention. 😄
  8. I need help with spell editing. I'm trying to set up a self-healing spell, but I couldn't find the option to heal only from damage/attacks. So, I created a healing event with the desired value, and it works, but is this the only way to create a healing spell? (I'm sorry for the English, I'm using a translator)
  9. is there ship and battle system at sea? if not, do you intend to implement?
  10. if (Globals.Me.PvpStatusEnabled) { if (pvpStatusStartTimer == null) { pvpStatusStartTimer = new Stopwatch(); } if (!pvpStatusStartTimer.IsRunning) { pvpStatusStartTimer.Start(); } if (pvpStatusStartTimer.ElapsedMilliseconds < remainingPvpStatusTimeMs) { TimeSpan remainingTime = new TimeSpan(0, 0, 0, 0, remainingPvpStatusTimeMs); TimeSpan time = remainingTime.Subtract(pvpStatusStartTimer.Elapsed); inputBoxMessage = new InputBox(Strings.Pvp.pvpStatusStartTitle, string.Format(Strings.Pvp.pvpStatusStartMessage, time.ToString(@"mm\:ss")), true, InputBox.InputType.OkayOnly, null, null, null); //message.RewriteText(string.Format(Strings.Pvp.pvpStatusStartMessage, remainingTime.Subtract(pvpStatusStartTimer.Elapsed).ToString(@"mm\:ss"))); return; } else { pvpStatusStartTimer.Reset(); inputBoxMessage = null; } } Guys I'm trying to make a countdown appear on the screen, can someone help me with this?
  11. Eu acho que era agora, me desculpe
  12. any programs related to paid work for each exclusive system? interested send private message to talk about it!
  13. I'm hiring a C # programmer to develop some unique systems! If anyone is interested please send me a message.
  14. Good afternoon guys how can I open several windows at the same time? for example: opening the inventory and at the same time the character window and the party window
  15. Hello guys is there any way to put the equipment together with the inventory? if so can you help me do that? exemple:
  16. I will help as much as possible, I don’t have all the time in the world but I’ll set aside some time to help!
  17. Thank you very much helped me! Now one more question: I edited the "" MaxInventory "on the server for 100 slots. On the client when opening the inventory there are 6 vertical columns, how do I edit so that there are 5 vertical columns?
  18. Muito bom, eu não consegui fazer download!
  19. do I need help with the "InventoryWindow.JSON" file on which line do I modify to decrease the spacing between the columns of the inventory slots? I am modifying my GUI I changed practically everything but I am not able to modify it! 1 2 I know how to change the size and everything else, I'm just not managing to shorten this spacing between the slots!
  20. entendi bacana que já esteja mais evoluído espero ver mais progresso! e uma pena ele ta sem celular e pc, tem previsão de quando ele ira voltar a ativa?
  21. sim sim já resolvi com os grringos shahsah eii perdi seu contato vc tava com um projeto nao estava?
  22. and in version 229, wasn’t the same thing supposed to happen? I don’t know how I didn’t realize it before, but I’m very grateful for everyone’s attention and help, thanks
  23. I'm sorry I didn't realize that I posted without translating! OMG, that was it !!! IT WORKED '-' can you explain to me why it worked the way it was in version 229 and not in version 234?
  24. alright, sorry about that! now I think I created it in the right place! >>> LINK <<<
  25. these two systems are connected to each other when opening the chest, the door is released, in version 6.1 (229) works correctly as it should, however, when upgrading to version 234, it stops working! observations: the only thing I did was to upgrade from 229 to 234. in version 229, the same system without changing anything, works correctly !!!
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